Originally Posted by Banknorris
I would say the best approach is to do a "gnomesequencer style", pressing one button per talent. Not as good as a one press but still better than doing manually.
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Yep, that's the current plan. When the player approaches a raid boss he had saved specific talents for, it'll pop up a list of the missing talents, with a Learn This button next to each. This has the extra advantage of allowing the player to easily use only some of the talents.
Now I just need to figure out a) how to bind a secure action button to a dynamically created macro, and b) what sort of interface would make sense for picking those talents to begin with