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04-16-11, 05:32 PM   #5
tobindax
A Wyrmkin Dreamwalker
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Join Date: Feb 2011
Posts: 53
In a heroic mode of a final or near-final boss I would accept obscure mechanics such as having to hit cap or near hit cap tanks but this is a normal mode, and in a 10man it has to split the raid into 3 groups that must not miss.

Simple solution without 4.1 is: Put a debuf on ads "The Heat from the Lava surrounding the target makes it impossible for you to miss" or a buff at that phase only "Your senses are heightened making your interrupts unable to miss".

Such a solution would avoid a Game-wide change, which I suspect right now is because of Nefarian.