Thread: artifact xp bar
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08-31-16, 06:13 PM   #10
Uitat
A Chromatic Dragonspawn
 
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Join Date: May 2011
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Originally Posted by Phanx View Post
There's nothing in the code you posted that applies min/max values to your statusbar.

i thought thats what i was doing with this

self:SetValue(artifactXP/xpForNextPoint)
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