Originally Posted by Mazzop
try
Lua Code:
ChatFrame_AddMessageEventFilter("CHAT_MSG_LOOT",function(self,event,msg,who...) if who==UnitName("player") local id=tonumber(msg:match("|Hitem:(%d+)")) or 0;-- Force nil to zero if we have an invalid link (no items exist at index zero) if ItemSetNames[id] then return false,msg,who.." (|cff9400d3Transmog Sets: "..string.join(", ",unpack(ItemSetNames[id])).."|r).",...; end end end);
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this is not working.. lua errors.
also trying change from 'function(self,event,msg,who...)' to 'function(self,event,msg,who,...)'
and
' if who==UnitName("player")' to ' if who==UnitName("player") then'
no lua errors now, but is not working anymore
print(who); returns nothing like print();