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artifact xp bar
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08-31-16, 06:13 PM
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Uitat
A Chromatic Dragonspawn
Join Date: May 2011
Posts: 162
Originally Posted by
Phanx
There's nothing in the code you posted that applies min/max values to
your
statusbar.
i thought thats what i was doing with this
self:SetValue(artifactXP/xpForNextPoint)
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