Code:
local function postUpdateAura (element, unit)
element.bolster, element.bolsterIndex = 0, 0
local visibleBuffs = element.visibleBuffs
for i = 1 , visibleBuffs do
local name, _, _, _, _, _, _, _, _, _, spellID = UnitAura(unit, i, "HELPFUL")
if name and spellID == 209859 then
element.bolster = element.bolster + 1
if element.bolster > 1 then
element[i]:Hide()
visibleBuffs = visibleBuffs - 1
else
element[i]:Show()
element.bolsterIndex = i
end
element[element.bolsterIndex].count:SetText(element.bolster)
end
element.visibleBuffs = visibleBuffs
end