There is a worked /run-command to move
monkstaggerbar to top of playerFrame.
Code:
/run msb=MonkStaggerBar;msb:ClearAllPoints();msb:SetPoint("TOP", PlayerFrame, 49, 12)
Ofc, after UI reload, it reset. But it didnt work while ill code this to config file - frame move, but color bar and numeric not like on screen
Whats wrong in this code? And i wanna take to this bar status LOW, cuz it was behind another frames
Code:
if class == "MONK" then
whoaUnitFrames.config.repositionPartyText = false
MonkHarmonyBar:ClearAllPoints()
MonkHarmonyBar:SetPoint("TOP", PlayerFrameBackground, 0, 40)
local t1, t2 = MonkHarmonyBar:GetRegions() t1:SetTexCoord(1, 0, 1, 0) t2:SetTexCoord(1, 0, 1, 0)
MonkStaggerBar:ClearAllPoints()
MonkStaggerBar:SetPoint("TOP",PlayerFrame,49,12)
end
After manipulate with /dump and move founded parameter
MonkStaggerBarText....color filling looks like on screen