No... Aura1 and Aura2 are not the player and pet aura frames. Aura1 and Aura2 are the help and harm auras for either the player or the pet depending on which set of auras you're looking at.
If you want to anchor the pet to the player, then you would have to set the "anchor_pt" value to nUI_UNITFRAME_{panel mode}.."_Aura2"
i.e. nUI_UNITFRAME_SOLO.."_Aura2" or nUI_UNITFRAME_PARTY.."_Aura2", etc
if you are going to treat all of your unit frames the same way, then you can get away with using the same anchor for all of the aura buttons.
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