The engine cooldown always get the duration from the dynamic cooldowndb before the register cooldowndb for player and pet.
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I've NEVER seen this happen.
Good example: in retribution I have a talent that decreases my Crusader Strikes cooldown the more haste that I have.
By default, Crusader Strike is 4.5 seconds, and in RDX Crusader Strike is registered by the CooldownDB for 4.5 seconds.
Crusader Strike is the FIRST thing on my bars in RDX. MY Crusader Strike should be 3.7 seconds. Why does it not show up?