For some reason the spiral is not showing up when I reload the interface. It seems to working just fine if I'm logging in for the first time.
I'm updating the timer at PLAYER_ENTERING_WORLD to catch running timers, is this too soon?
I've noticed that when I do a fresh login UNIT_AURA fires for the player as opposed to when doing a reload. I tried forcing a UNIT_AURA at P_E_W but that didn't help much. I'm not sure which event fires after P_E_W besides PLAYER_ALIVE, which doesn't fire on a reload anyway.
Should I delay it manually with a timer? That sounds crazy though.
EDIT: So it seems the spiral is there, but hidden behind my icon.. If I manually bump the framelevel by 1 it shows up, but setting it explicitly in the code or changing the FrameStrata does nothing. Ngngngng.
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Oh, the simulated horror!
Last edited by Ailae : 09-20-10 at 10:22 AM.
Reason: Updated with more info, didn't want to triple-post.
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