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09-23-10, 12:25 PM   #5
Taroven
A Cyclonian
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Join Date: Dec 2006
Posts: 49
If you need something to happen later in the load process, LFG_LOCK_INFO_RECEIVED fires directly after coming out of the loading screen for both login and reloadui. Doesn't always fire when entering a battleground, but it's easy enough to work around that.

I use this to get glyph and equipped item information in the beta, due to GetGlyphSocketInfo and GetItemInfo often returning nil before then. Just make sure you unregister the event after it fires for the first time if you're only using it as a load check.
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