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07-03-12, 05:06 PM   #6
Othgar
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Join Date: Nov 2010
Posts: 228
Thanks Torhal. So more or less then I need to define the saved variable like this

Code:
TXPTexture = TXPTexture or {}
but how am I passing the texture that is set via slash command to this so it gets saved? When I was trying it before I had tried

Code:
TXPTexture = TribalExperienceBar:SetStatusBarTexture("..")
and didn't have any luck. I'm not sure why this is getting me so lost. The Locked/Hidden saved variables were pretty easy.
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