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WoWInterface - View Single Post - Quest:Righteous Retribution special action bar not switching in nUI
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03-16-19, 10:39 AM   #23
Terenna
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Jun 2016
Posts: 105
Did some more testing and came up with this:

Lua Code:
  1. local AttributeChangedFrame = CreateFrame('frame', nil, UIParent, 'SecureHandlerAttributeTemplate')
  2. for i = 1, 12 do
  3.     local button = _G['ActionButton'..i]
  4.     AttributeChangedFrame:SetFrameRef('ActionButton'..i, button)
  5. end
  6.  
  7. for i = 1, 6 do
  8.     local overrideButton = _G['OverrideActionBarButton'..i]
  9.     AttributeChangedFrame:SetFrameRef('OverrideActionBarButton'..i, overrideButton)
  10. end
  11. AttributeChangedFrame:Execute([[
  12.     buttons = table.new()
  13.     for i = 1, 12 do
  14.         table.insert(buttons, self:GetFrameRef('ActionButton'..i))
  15.     end
  16.     overridebuttons = table.new()
  17.     for i = 1, 6 do
  18.         table.insert(overridebuttons, self:GetFrameRef('OverrideActionBarButton'..i))
  19.     end
  20. ]])
  21.  
  22. for i = 1, 6 do
  23.     local overrideButton = _G['OverrideActionBarButton'..i]
  24.     overrideButton:HookScript('OnAttributeChanged', function()
  25.         AttributeChangedFrame:Execute[[
  26.             for i = 1, 6 do
  27.                 if not overridebuttons[i]:GetAttribute('statehidden') then
  28.                     buttons[i]:SetAttribute('statehidden', false)
  29.                     buttons[i]:Show()
  30.                 else
  31.                     buttons[i]:SetAttribute('statehidden', true)
  32.                     buttons[i]:Hide()
  33.                 end
  34.             end
  35.         ]]
  36.     end)
  37.    
  38.     local button = _G['ActionButton'..i]
  39.     button:HookScript('OnAttributeChanged', function()
  40.         AttributeChangedFrame:Execute[[
  41.             for i = 1, 12 do
  42.                 if (not HasOverrideActionBar() and not HasVehicleActionBar() and buttons[i]:GetAttribute('statehidden')) then
  43.                     buttons[i]:SetAttribute('statehidden', false)
  44.                     buttons[i]:Show()
  45.                 end
  46.             end
  47.         ]]
  48.     end)
  49. end

This works beautifully and causes 0 taint. HOWEVER, I'm nearly positive this could be way more optimized.
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