Nope.. you're confusing the cooldown bar with the GCD. The GCD does not have a separate bar, it's part of the player casting bar itself (actually an option to the casting bar).
Gonna have to look into that... might be something broken here because if show_gcd is set to false on your player casting bar, then you shouldn't be seeing the global cooldown indicator at all (the ball on a string in the casting bar -- as I like to describe it) -- if that's the default way the code is being shipped I messed something up somewhere.
Glad you posted that... looks like a bug then.
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