Thread: 2.3 & Mazzle
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11-10-07, 07:07 AM   #34
ceraph
A Deviate Faerie Dragon
Join Date: Feb 2007
Posts: 18
OK I too was just able to mazzify.

I disabled:
Cartographer (and dependencies)
Deadly Boss Mods
SmartBuff

I modified these based on the suggestions on the first page:

commented out the lines 170-172 in the DUF_set.lua:

-- if (UnitIsCivilian(unit)) then
-- texture:SetTexCoord(0, 1, 0, 1);
-- texture:SetTexture("Interface\\AddOns\\DiscordUnitFrames\\Icons\\Civilian")

And changed line 173 to:

if (race and sex) then


Mazzle looks great and works well too.

Installing the new beta version of DBM works well, also enabled Atlas and that seems to work well also, only issue I am seeing is with Postal. However as mentioned before it doesn't break the functionality of Mazzle.

Last edited by ceraph : 11-10-07 at 08:00 AM.
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