Thread: Patch 3.2 =0
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08-04-09, 08:27 AM   #19
Nuckin
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Join Date: Oct 2008
Posts: 58
There are a couple odd changes, My most frustrating change is as follows:

changed "GetDifficultyColor" to "GetQuestDifficultyColor", but somehow calling "GetDifficultyColor" on the PTR did not throw a nil value exception, just killed FPS(60fps to 25fps)

It was quite strange
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