I am getting the same sorts of errors when ever I open my bags, map, trade, character/rep/profs tab, pvp/lfg/lfr tab, bank, bug window, etc. Below is what spams me out whenever I open any of the aforementioned tabs:
Bug #1:
Code:
x1 RealUI_Skins\Aurora\Skin\api.lua:132: attempt to index field 'bg' (a nil value)
Stack: RealUI_Skins\Aurora\Skin\api.lua:132: in function 'SetBackdrop'
RealUI_Skins\Aurora\Skin\api.lua:312: in function 'CreateBackdrop'
...ins\Aurora\Skin\SharedXML\SharedUIPanelTemplates.lua:297: in function 'NineSlicePanelTemplate'
...lUI_Skins\Aurora\Skin\Blizzard_WarboardUI.lua:97: in function 'addonModule'
RealUI_Skins\Aurora\Skin\init.lua:136: in function <RealUI_Skins\Aurora\Skin\init.lua:91>
[C] in function 'LoadAddOn'
FrameXML\UIParent.lua:449: in function 'UIParentLoadAddOn'
FrameXML\UIParent.lua:631: in function 'WarboardQuestChoice_LoadUI'
FrameXML\UIParent.lua:1963: in function <FrameXML\UIParent.lua:1093>
Time: 2018/12/23 23:54:12 Index: 1/2
RealUI Version: 2.0.7
Locals:
frame = <unnamed> {
0 = <userdata>
GetBackdropTexture = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:295
OnLoad = <function> defined @SharedXML\PanelThemes.lua:115
SetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:91
_auroraBackdrop = <table> {}
settingBD = true
GetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:269
GetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:209
GetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:290
SetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:221
SetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:245
GetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:239
SetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:275
}
options = <table> {
edgeSize = 1
bgFile = "Buttons\WHITE8x8"
edgeFile = "Buttons\WHITE8x8"
}
bgTextures = <table> {}
bd = <table> {}
(*temporary) = nil
(*temporary) = nil
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'bg' (a nil value)"
old_SetBackdrop = <function> defined =[C]
Base = <table> {
SetHighlight = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:397
GetSkinList = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:41
SetTexture = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:428
CreateBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:301
SetBackdrop = <function> defined =[C]
CreateColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:720
Post = <table> {}
IsTextureRegistered = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:424
RegisterTexture = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:438
CropIcon = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:55
Pre = <table> {}
AddSkin = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:33
SetFont = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:329
SetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\deprecated.lua:38
}
sides = <table> {
b = <table> {}
l = <table> {}
t = <table> {}
r = <table> {}
}
corners = <table> {
tr = <table> {}
tl = <table> {}
br = <table> {}
bl = <table> {}
}
Bug #2:
Code:
x232 C stack overflow
Stack: [C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
...
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] ?
[C] in function 'SetStatusBarColor'
...RealUI_Skins\Aurora\Skin\FrameXML\PVPHonorSystem.lua:15: in function <...RealUI_Skins\Aurora\Skin\FrameXML\PVPHonorSystem.lua:12>
[C] in function 'PVPHonorXPBar_Update'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Time: 2018/12/24 00:43:11 Index: 2/2
RealUI Version: 2.0.7
Locals:
(*temporary) = <unnamed> {
0 = <userdata>
GetTargetValue = <function> defined @FrameXML\AnimatedStatusBar.lua:87
StartTilingAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:349
Anim = <unnamed> {}
SetupAnimationGroupForValueChange = <function> defined @FrameXML\AnimatedStatusBar.lua:233
accumulationTimeout = 0.100000
OnAnimFinished = <function> defined @FrameXML\AnimatedStatusBar.lua:292
matchBarValueToAnimation = false
ProcessChangesInstantly = <function> defined @FrameXML\AnimatedStatusBar.lua:121
accumulationTimeoutInterval = 0.100000
OnSetStatusBarAnimUpdateCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:10
OnFinishedCallback = <function> defined *:OnLoad:1
pendingMin = 0
GetOnAnimatedValueChangedCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:47
GetMatchLevelOnFirstWrap = <function> defined @FrameXML\AnimatedStatusBar.lua:26
SparkBurstMove = <unnamed> {}
matchLevelOnFirstWrap = true
SetDeferAnimationCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:43
SetMatchLevelOnFirstWrap = <function> defined @FrameXML\AnimatedStatusBar.lua:22
tileTemplateWidth = 37
SetupAnimationForValueChange = <function> defined @FrameXML\AnimatedStatusBar.lua:241
OnLoad = <function> defined @FrameXML\AnimatedStatusBar.lua:5
GetContinuousAnimatedValue = <function> defined @FrameXML\AnimatedStatusBar.lua:99
BarGlow = <unnamed> {}
ReleaseAllTileTemplate = <function> defined @FrameXML\AnimatedStatusBar.lua:329
OnValueChanged = <function> defined @FrameXML\AnimatedStatusBar.lua:286
tileTemplate = "AnimatedStatusBarGlowLinesTemplate"
SetAnimatedValues = <function> defined @FrameXML\AnimatedStatusBar.lua:67
MarkDirty = <function> defined @FrameXML\AnimatedStatusBar.lua:83
GetMatchBarValueToAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:35
SetMatchBarValueToAnimation = <function> defined @FrameXML\AnimatedStatusBar.lua:31
BarTrailGlow = <unnamed> {}
OnUpdate = <function> defined @FrameXML\AnimatedStatusBar.lua:103
GetBackdropTexture = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:295
Spark = <unnamed> {}
GetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:290
BarGain = <unnamed> {}
SetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:91
GetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:269
GetBackdrop = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:209
OverlayFrame = <unnamed> {}
pendingReset = true
AnimatedTextures = <table> {}
GetAnimatedValue = <function> defined @FrameXML\AnimatedStatusBar.lua:95
AcquireTileTemplate = <function> defined @FrameXML\AnimatedStatusBar.lua:314
pendingLevel = 9
ColorableTextures = <table> {}
tileTemplateOverlap = 0
Background = <unnamed> {}
SetBackdropBorderLayer = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:275
SetStatusBarColor = <function> defined =[C]
_auroraBackdrop = <table> {}
ExhaustionTick = <unnamed> {}
tileTemplateDelay = 0.300000
ExhaustionLevelFillBar = <unnamed> {}
SetBackdropBorderColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:245
GetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:239
SetBackdropColor = <function> defined @RealUI_Skins\Aurora\Skin\api.lua:221
pendingMax = 8800
pendingValue = 6772
OnSetStatusBarAnimUpdate = <function> defined @FrameXML\AnimatedStatusBar.lua:274
ProcessChanges = <function> defined @FrameXML\AnimatedStatusBar.lua:146
SetOnAnimatedValueChangedCallback = <function> defined @FrameXML\AnimatedStatusBar.lua:39
IsAnimating = <function> defined @FrameXML\AnimatedStatusBar.lua:117
SetAnimat
The shading of hte exp, rep, honor bar is also off and will appear 100% when it has at least 10% left to go to be, actually, 100%.