My goal is to start my own music in certain situations. E.g.:
Code:
PlaySoundFile("Sound\\Music\\ZoneMusic\\UlduarRaidInt\\UR_TitanOrchestraIntro.mp3", "Music")
But I obviously do not want the new music to play on top of the currently played game music but to temporarily replace it. Then, when my custom music piece is over I would like the standard music loop of the game to carry on.
Is it possible?