Thread: RealUI
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02-23-13, 10:14 AM   #374
Mortarius
Premium Member
Premium Member
Join Date: Jan 2013
Posts: 21
While questing on my character I got these two bugs, I believe right when I hit level 10 (Wasn't paying attention to when they popped up.). Also I am not sure if these are fully related to RealUI or AckisRecipeList.

Bug #1: 2013/02/23 10:00:10 Local (error) - 67
2x nibPointDisplay_RealUI-7\Core.lua:687: attempt to index field "framelevel" (a nil value)
nibPointDisplay_RealUI-7\Core.lua:687: in function "UpdatePosition"
nibPointDisplay_RealUI-7\Core.lua:868: in function "Refresh"
nibPointDisplay_RealUI-7\Core.lua:1026: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
AckisRecipeList-2.4.4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil

Bug #2: Today Local (error) - 68
1x nibIceHUD-7.3 r7\IceCastBar.lua:584: attempt to perform arithmetic on local "endTime" (a nil value)
nibIceHUD-7.3 r7\IceCastBar.lua:584: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[6]":4: in function <string>:"safecall Dispatcher[6]":4
<in C code>
<string>:"safecall Dispatcher[6]":13: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire"
AckisRecipeList-2.4.4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil

Thanks