How to check if Unit target is player
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10-20-18, 04:42 PM
Join Date: Jul 2018
Sorry for hijacking your thread, neheri, but I was also been curious about how nameplates work.
Originally Posted by
events are used to track when to create a new nameplate frame, when to show and hide your addon's frames, and to keep track of which unitIDs belong to which nameplates.
So, if I am understanding correctly,
gets fired when the new nameplate frame needs to be made if there is more of them needed than what currently exists (which I am guessing that they are recycled) while
are fired when the unit is being allocated to/ release from the nameplate frame.
That being said in case if there are
nameplate frames already exist and the game has to display only
units to assign to the nameplate frame the only event being fried would be
Am I getting it correctly?
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