I tried that, perhaps I'm going about this wrong?
Very much appreciate the reply. I tried the process you specified within the texture picker. But if I specify a texture path from say syla theme and I am currently in a default theme it does not register in the game and just shows as a green square. It would seem it is only set to register certain texture files associated with the currently loaded theme. What I am wondering is if there is a relativity simple way to make it so all texture files from all theme packages register in game. Example, I would like to create a new theme from scratch and as I build, any textures I want from any packages will already be registered in game on start up. A script perhaps? Or am I just way off on how I am going about things? Just seems textures associated to a theme only register in game if that specific theme is loaded. Thanks again so much for your help.
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