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08-04-14, 07:38 AM   #7
Lybrial
A Flamescale Wyrmkin
AddOn Compiler - Click to view compilations
Join Date: Jan 2010
Posts: 120
Originally Posted by Phanx View Post
You're (probably) getting those errors because you don't currently have the buff active. I guess WeakAuras can't handle nil values itself (I don't actually use it) so just return a zero if UnitAura didn't return anything:
Code:
function()
     local _, _, _, _, _, duration, expirationTime = UnitBuff("player", "Blutschild")
     return expirationTime or 0
end
or:
Code:
function()
     local _, _, _, _, _, duration, expirationTime = UnitBuff("player", "Blutschild")
     return expirationTime and (expirationTime - GetTime()) or 0
end
Again, as I don't actually use WeakAuras, I don't know whether it needs the remaining time or the expiration time, but either of the above should make sure it doesn't receive any scary nil values.
It is still complaining about the fact that expirationTime is nil while the Blood Shield Buff isnt up.
This time ill post the whole error output:

132x Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:649: attempt to perform arithmetic on field 'expirationTime' (a nil value)
Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:649: in function <Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:647>
Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:1053: in function `SetDurationInfo'
Interface\AddOns\WeakAuras\WeakAuras-2.0.7.lua:1875: in function `SetEventDynamics'
Interface\AddOns\WeakAuras\WeakAuras-2.0.7.lua:1835: in function `ActivateEvent'
Interface\AddOns\WeakAuras\WeakAuras-2.0.7.lua:1816: in function `ScanEvents'
Interface\AddOns\WeakAuras\WeakAuras-2.0.7.lua:1730: in function `ForceEvents'
Interface\AddOns\WeakAuras\WeakAuras-2.0.7.lua:2144: in function `ScanForLoads'
...terface\AddOns\WeakAurasOptions\WeakAurasOptions-2.0.7.lua:8128: in function <...terface\AddOns\WeakAurasOptions\WeakAurasOptions.lua:8127>

Locals:
self = <unnamed> {
0 = <userdata>
values = <table> {
}
UpdateCustomText = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:905
Color = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:783
duration = 0
border = <unnamed> {
}
SetDurationInfo = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:1012
stacks = <unnamed> {
}
SetIcon = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:834
SetStacks = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:928
trigger_count = 0
icon = <unnamed> {
}
color_g = 0
Scale = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:942
Expand = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3710
color_b = 0.058823529411765
text = <unnamed> {
}
GetColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:790
color_r = 1
triggers = <table> {
}
iconFrame = <unnamed> {
}
SetName = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:1005
Collapse = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3698
timer = <unnamed> {
}
color_a = 1
orientation = "HORIZONTAL"
bar = <unnamed> {
}
}
duration = 0
expirationTime = nil
customValue = nil
inverse = nil
data = <table> {
textFlags = "None"
stacksSize = 24
borderBackdrop = "Blizzard Tooltip"
xOffset = 0
parent = "DK Group"
stacksFlags = "None"
customText = "function ()

local max_health = UnitHealthMax("player");
return math.floor(max_health/1000);
end"
yOffset = 60
anchorPoint = "CENTER"
untrigger = <table> {
}
color = <table> {
}
borderColor = <table> {
}
customTextUpdate = "update"
rotateText = "NONE"
icon = true
fontFlags = "OUTLINE"
actions = <table> {
}
displayTextLeft = "%sk"
numTriggers = 1
selfPoint = "CENTER"
trigger = <table> {
}
text = true
barColor = <table> {
}
stickyDuration = false
desaturate = false
backgroundColor = <table> {
}
barInFront = true
alpha = 1
timer = true
timerFlags = "None"
load = <table> {
}
height = 26.999997118166
backdropColor = <table> {
}
id = "Blood Shield"
displayStacks = "%s"
timerColor = <table> {
}
zoom = 0
displayTextRight = "%ck"
border = false
borderEdge = "None"
regionType = "aurabar"
stacks = false
stacksFont = "Friz Quadrata TT"
icon_side = "LEFT"
stacksContainment = "INSIDE"
stacksColor = <table> {
}
borderSize = 16
texture = "Flat"
textFont = "Friz Quadrata TT"
borderOffset = 5
auto = false
timerSize = 18
additional_triggers = <table> {
}
timerFont = "Friz Quadrata TT"
frameStrata = 1
width = 150
animation = <table> {
}
borderInset = 11
inverse = false
textSize = 18
orientation = "HORIZONTAL"
displayIcon = "Interface\Icons\Spell_DeathKnight_Butcher2"
stacksPoint = "BOTTOMRIGHT"
textColor = <table> {
}
}
UpdateValue = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:700
UpdateTimeInverse = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:694
UpdateTime = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:647
bar = <unnamed> {
OnSizeChanged = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:159
GetBackgroundColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:244
GetVertexColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:258
Update = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:57
GetOrientation = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:207
SetVertexColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:255
fg = <unnamed> {
}
SetOrientation = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:196
value = 1
SetMinMaxValues = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:164
bg = <unnamed> {
}
GetForegroundColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\aurabar.lua:236
GetMinMaxValues = <function> defined
Even after i active the Blood Shield the errors arent disappearing. It is defenitely related to the duration
i want to show because if i delete it everything just works fine.

Last edited by Lybrial : 08-04-14 at 10:26 AM.
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