Thread: RealUI beta
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09-28-14, 06:32 PM   #75
Valoren
A Murloc Raider
Join Date: Sep 2014
Posts: 8
Have not seen the error. Tried the Kui Nameplates problem and only see that happen if you forget to untick 'style' in advanced->addon control->style for KuiNamePlates. But then again, you won't be able to get to that given the error you see.


I do have however an astrolabe error when entering the mine in my garrison.

Code:
243x ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:827: ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:144: attempt to index field '?' (a nil value)
[C]: ?
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:827: in function `CalculateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:726: in function `UpdateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:980: in function `OnUpdate'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1142: in function <...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1141>

Locals:
self = <table> {
 IconsOnEdge_GroupChangeCallbacks = <table> {
 }
 CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:819
 AllWorldMapsHidden = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1018
 RemoveIconFromMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:571
 GetDistanceToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:845
 PlaceIconOnMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:503
 OnUpdate = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:971
 ComputeDistance = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:162
 IconsOnEdge = <table> {
 }
 OnShow = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:983
 GetUnitPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:309
 GetDirectionToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:856
 IconsOnEdgeChanged = false
 PlaceIconOnWorldMap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:895
 GetNumFloors = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:380
 GetMapInfo = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:387
 Register_OnEdgeChanged_Callback = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:868
 UpdateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:723
 GetCurrentPlayerPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:347
 MinimapIconCount = 2
 ForceNextUpdate = false
 WorldMapVisible = false
 minimapOutside = false
 ContinentList = <table> {
 }
 MinimapUpdateMultiplier = 1
 OnHide = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1011
 MinimapIcons = <table> {
 }
 HarvestedMapData = <table> {
 }
 OnEvent = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:925
 GetMapID = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:369
 processingFrame = <unnamed> {
 }
 TranslateWorldMapPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:232
 RemoveAllMinimapIcons = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:591
 LastPlayerPosition = <table> {
 }
 IsIconOnEdge = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:852
 DumpNewIconsCache = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:879
 GetVersion = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:55
}
reset = nil
fullUpdateCrashed = true
fullUpdateThread = <function> defined =[C]:-1
CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:745
resetFullUpdate = false
fullUpdateInProgress = true
resetIncrementalUpdate = true
But this might be a blizzard problem.