Have not seen the error. Tried the Kui Nameplates problem and only see that happen if you forget to untick 'style' in advanced->addon control->style for KuiNamePlates. But then again, you won't be able to get to that given the error you see.
I do have however an astrolabe error when entering the mine in my garrison.
Code:
243x ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:827: ...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:144: attempt to index field '?' (a nil value)
[C]: ?
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:827: in function `CalculateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:726: in function `UpdateMinimapIconPositions'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:980: in function `OnUpdate'
...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1142: in function <...enibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1141>
Locals:
self = <table> {
IconsOnEdge_GroupChangeCallbacks = <table> {
}
CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:819
AllWorldMapsHidden = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1018
RemoveIconFromMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:571
GetDistanceToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:845
PlaceIconOnMinimap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:503
OnUpdate = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:971
ComputeDistance = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:162
IconsOnEdge = <table> {
}
OnShow = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:983
GetUnitPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:309
GetDirectionToIcon = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:856
IconsOnEdgeChanged = false
PlaceIconOnWorldMap = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:895
GetNumFloors = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:380
GetMapInfo = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:387
Register_OnEdgeChanged_Callback = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:868
UpdateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:723
GetCurrentPlayerPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:347
MinimapIconCount = 2
ForceNextUpdate = false
WorldMapVisible = false
minimapOutside = false
ContinentList = <table> {
}
MinimapUpdateMultiplier = 1
OnHide = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:1011
MinimapIcons = <table> {
}
HarvestedMapData = <table> {
}
OnEvent = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:925
GetMapID = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:369
processingFrame = <unnamed> {
}
TranslateWorldMapPosition = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:232
RemoveAllMinimapIcons = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:591
LastPlayerPosition = <table> {
}
IsIconOnEdge = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:852
DumpNewIconsCache = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:879
GetVersion = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:55
}
reset = nil
fullUpdateCrashed = true
fullUpdateThread = <function> defined =[C]:-1
CalculateMinimapIconPositions = <function> defined @nibRealUI\Libs\Libs\Astrolabe\Astrolabe.lua:745
resetFullUpdate = false
fullUpdateInProgress = true
resetIncrementalUpdate = true
But this might be a blizzard problem.