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05-02-18, 02:47 AM   #4
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Join Date: Jun 2006
Posts: 350
Originally Posted by Rilgamon View Post
I dont understand why they did not make uiMapId the second parameter and optional,
defaulting to C_Map.GetBestMapForUnit(unit).
Convention of uiMapID being the first parameter? I can't explain it. It's not like you're going to

x, y = C_Map.GetPlayerMapPosition( C_Map.GetBestMapForUnit("player"), "party1"):GetXY()

That'd be a damned weird way to ask "is party1 in the same zone I am?"
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