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03-05-09, 09:34 PM   #13
Tuhljin
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Join Date: Feb 2008
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I'm not an expert on this, but I don't think that's how it works. Tables can point to other tables, which can in turn point back to the a previous table (creating a "loop")... and then we've got the global table (_G).... I just don't see it working how you've described it. I saw an article about memory footprints in Lua that I wanted to link here, but of course now that I want it, I don't see it any more.
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