The Carbonite frames does not remember their position through ReloadUI() if WorldFrame and UIParent are half my window width:
Code:
local x, y = Hello_GetCurrentResolution(GetScreenResolutions())
UIParent:SetPoint("BOTTOMRIGHT", -.5*x, 0)
WorldFrame:SetPoint("BOTTOMRIGHT", -.5*x, 0)
Could you consider allowing the frames to cross the UIParent borders?