Heh, I was just leaving that as a note that I as checking PB4's options. I edited my post after I did.
I did find a way to make the background be lighter, though. Or any color permutation.
Caution: Involves changing the LUA file!
Open pitbull.lua, goto line 1183:
Code:
function FakeStatusBar_methods:SetBackgroundColor(br, bg, bb)
self.bgR, self.bgG, self.bgB = br or false, bg or false, bb or false
if not br then
local r, g, b = self.fg:GetVertexColor()
Line 1183 -> self.bg:SetVertexColor((r + 0.2)/3, (g + 0.2)/3, (b + 0.2)/3)
else
self.bg:SetVertexColor(br, bg, bb)
end
end
Change the underlined values to what you'd like them to be. Be careful changing the 0.2 numbers. What you should focus on are the 3s. Change it to 2 and the backgrounds will be 50% darker. Change it to 1 and there will be no change in brightness.
You also might want to add this after line 1183, so you know where to look if you break something:
Code:
-- self.bg:SetVertexColor((r + 0.2)/3, (g + 0.2)/3, (b + 0.2)/3)
-- Default values for the line 1183