Originally Posted by lynce
I see. Thanks.
Hm looks quite complicated:P
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It's really simple though. First you make a map of "slides", then you make a table of coordinates for each slide, in SyncUI case he has a table of 60 items. He has a function that continuously runs through this list for certain statusbars, as the result you have a fluid animation.
You can check his code in \SyncUI\Modules\Elements\StatusBar\StatusBar.lua file, table of coordinates is the biggest part of it
Syncrow's code is pretty easy to read, so you shouldn't have any problems.
And that's his "slide" map \SyncUI\Media\Textures\Elements\Statusbar\StatusBar_Animated_Fluid.tga.