For Text objects, it'd be awesome to be able to define it on an automatic level.
For instance, sometimes I can make a text object thats 10h by 20w, but my text is so large and wide that it obviously goes out of that length.
This would allow a lot of cool things, like being able to position features immediatly after a text object, or multiple text objects in a row, without having to make custom scripts etc.
Text Nameplate > Text Custom > Text Status: Guild > Text Custom > Text Status: Group Number
Stuff like that would be VERY neat!
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it might in this case not make a difference you can actually see, but from a performance point of view creating multiple objects instead of one sounds not that good to me ?
just making up some numbers here, but adding 30 lines of code to allow the auto-resizing and then add that feature 5 times in order to not need to write 10 lines of script for a text-object sounds dumb to me.