My Bagnon plugin relys on scanning item tooltips.
However, it seems that
SetBagItem(self:GetBag(), self:GetID())
does have no effect for items in bank slots (self:GetBag() == -1).
I am using this
SetHyperlink() workaround, but is there really no proper way?
(Sorry for not providing a minimum working example that would run without
Bagnon. Maybe someone can tell me how to hook OnEnter for item slots in general?)
Code:
-- Tooltip used for scanning.
local scannerTooltip = CreateFrame("GameTooltip", "BagnonRequiredLevelScannerTooltip", nil, "GameTooltipTemplate")
scannerTooltip:SetOwner(WorldFrame, "ANCHOR_NONE")
-- Function to set the tooltip to the current item.
local SetTooltip = function(self)
-- Skip non-item slots.
if(not self:GetItem()) then return end
-- Set the tooltip to current item.
if (self:GetBag() == -1) then
scannerTooltip:SetHyperlink(self:GetItem())
else
scannerTooltip:SetBagItem(self:GetBag(), self:GetID())
end
-- Print the first tooltip line.
print(time(), _G[scannerTooltip:GetName().."TextLeft1"]:GetText())
end
hooksecurefunc(Bagnon.ItemSlot, "OnEnter", SetTooltip)
Thanks!