In the patch 10.0.0 the handling of the BuffButtonX buttons has changed. When you hover the mouse over an aura button - it is not possible to get the name of this button. Always returns
nil.
Code:
GameTooltip:HookScript('OnShow', function(self, ...)
print("The mouse is over " .. GetMouseFocus():GetName()); -- return nil
local GTownerName = self:GetOwner():GetName(); -- return nil
print(GTownerName);
end );
Is there any other method of detecting that the description displayed in GameTooltips is from the Aura button?
We can use the BuffFrame.AuraContainer:IsMouseOver() function