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10-26-08, 05:21 AM   #10
fyrye
A Chromatic Dragonspawn
 
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Join Date: May 2007
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Originally Posted by Mazzlefizz View Post
It's not a technically difficult project. It's just really annoying and time-consuming. There's just so many different permutations of configurations, so many add-ons' data structures and init procedures to figure out, and so many little details. It's nature also makes it fairly brittle.
Exactly what I was refering to. The fact that many of the addons that make MazzleUI have long since been discontinued from the original core as well as learning their inner-workings in the Mazzifier was a tedious task for one who was not already familiar. moveFrames for example, the last update from the developer was 3/28/2007.
The 1.1 core was released 07/2007.

Though despite everything it is very much a fixable compilation
For those who want to learn how to, I recommend learning the basics of LUA and OOP (Object Oriented Programing)
http://www.lua.org/manual

Then pick up a decent LUA project editor
http://www.wowwiki.com/Lua_editors
I prefer UltraEdit and VS

Then familiarize yourself with the Mazzle Core and the Addons that make it work.
Find out which addons are bugged outside of mazzle's core, fix/replace them, then look into the mazzle core and impliment the new addons as omissions to the original.
All while working with Mazzle as to what can change and what can not.
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