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04-18-09, 05:33 AM   #1
Troox
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Join Date: Nov 2006
Posts: 41
FeatureData, Actionbar Bindings and more...

I got a few Questions

1) WTF are Feature Data Objects (fdo)? When i create a new fdo i cant edit it, only Raw Data is possible - but how should i know what to enter there? Any Guides available?


2) Actionbar/Petbarbindings and Mousebuttons.
**a) Please add them, its a pain to assign the Mousebuttons to the RDX Bars from the bindings-cache.wtf File
**b) When a Actionbar is on the bottom of the screen and you try to assign a key - the "OK" Box goes out of the Screen.
**c) Please add Offset X/Y for Font Key/Macro/Count


3) I made some personal Raidframes (Beta) and want a Line to show some important Playerbuffs/Debuffs as Text like Shieldwall, Power Infusion, Divine Shield, Weakened Soul, Ice Block. How can this be done? Aura Filter? Feature Data? Filterset? Info Text to Display them? Can anyone Help me? Maybe a OOBE to look at?


4) My Raidframes use (i use them as Unitframes, too - so no Group/Raid for the test!)

Variable: Unit In Set, Variable Name : hasaggro, Set class : Has Aggro
Color: Conditional Color: ccAggro, Cond. hasaggro_flag, TrueColor: red, FalseColor: ClassColor
Nameplate with Color Variable: ccAggro

When my Rogue alt gains Aggro, the Nameplate changes from Yellow > Red. With my Hunter it changes too, when I get Aggro and change back to Green when my Pet gains Aggro. With my Main (Priest) - nothing! The Nameplate stays white. Why?


5) Some Tooltips for Buffs are wrong on Targets. A Raidmember has a Foodbuff from "Picked Fangtooth" with 12 mp5/40 sta, but the Tooltip from the RDX Aura shows 40 agi/40 sta. Is it possible to add a Tooltip for Weaponbuffs, too. (e.g. Rogue Poisons)


6) Color: Threat Color - still buggy? I cant get that to work. Used 4 static colors, Color: Threat Color and a Nameplate. Error on compile.


thats all, sorry for my bad english and this long story

Last edited by Troox : 04-18-09 at 06:59 AM.
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