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08-31-12, 03:51 AM   #1
Brusalk
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Join Date: May 2010
Posts: 32
SetPoint: Script Ran Too Long

Hey.

A few users of my addon EventHorizon have been reporting Lua errors related to SetPoint on textures with the message "Script ran too long"

Example Error:
Code:
Message: Interface\AddOns\EventHorizon\EventHorizon.lua:695: script ran too long
Time: 08/31/12 11:39:28
Count: 1
Stack: [C]: in function `SetPoint'
Interface\AddOns\EventHorizon\EventHorizon.lua:695: in function `AddIndicator'
Interface\AddOns\EventHorizon\EventHorizon.lua:1338: in function `UpdateDoT'
Interface\AddOns\EventHorizon\EventHorizon.lua:954: in function `UNIT_AURA'
Interface\AddOns\EventHorizon\EventHorizon.lua:564: in function `f'
Interface\AddOns\EventHorizon\EventHorizon.lua:472: in function <Interface\AddOns\EventHorizon\EventHorizon.lua:468>

Locals:
And again on line 779.

I've never seen anything like it and I'm perplexed on how a simple SetPoint can be running too long.

Download link to the most recent version which the users are getting errors with


Thanks if you guys can help me out with this one :/

-Brusalk
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WoWInterface » Developer Discussions » Lua/XML Help » SetPoint: Script Ran Too Long


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