General- Voice Chat - The new Voice Chat feature is now available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a “push-to-talk” setting. Right-clicking on a player’s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player.For the Voice Chat F.A.Q. visit the following links: http://forums.worldofwarcraft.com/th...42815291&sid=1 http://forums.worldofwarcraft.com/th...72012664&sid=1
User Interface
- Cast sequence macros no longer get stuck at feral druid abilities.
- Toggling the world map can be bound to an extended mouse button.
- Improved the handling of items with charges on the action bar.
- Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution.
- Fixed an issue where moveable frames would end up off screen after changing the UI scale.
- Fixed issue where font strings would get clipped when the UI was scaled.
- The pitchLimit console command has been re-enabled.
- Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback.
- Conditional macro processing has been greatly optimized.
- Macros with specific cast targets will no longer cast on your current target if the specified target doesn’t exist.
- Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro.
- For additional notes on Lua and XML changes please visit the UI & Macros Forum.
Full patch notes can be read
here. API changes can be read
here.