** Updated to include oUF_Circle 1.3 **
** Now with rotating aggro indicator! **
I have uploaded my UI found
here. I created this UI as I was working on oUF_Circle.
The basic premise is that I only want information when it is relevant. The unitframe transparency is based on the health of the unit (Less health == less transparent). It is also a heavy keybinding UI and I make heavy use of OPie (only one of the best addons ever made!)
I like a clean look and tried to ensure that only relevant information is shown when you need it.
Please use this thread for any feedback or suggestions.
Thanks!
The UI with all cast bars showing (Player, Target and Focus)
The UI showing the unit frames showing how as the unit is damaged the transparency decreases:
The UI showing the aggro ring (red around the center of the player unit):