02-23-06, 07:22 PM | #1 |
Upcoming 1.10 Changes
Iriel has created and is maintaining the (traditional) "Consolidated Changes Thread" on the Blizz forum, per usual, here.
Last updated 2006-03-09 (12pm PST) Significant Change Summary # New Font objects for on-the-fly font configuration. # Can create new UI Frames, Textures, and FontStrings at runtime. # It will no longer be possible to replace Blizzard interface files (FrameXML/) # You can no longer hook blizzard movement or mouse action functions. Widget API Functions # NEW: texture = Frame:CreateTexture(["name"] [,"layer"]) -- Create a new Texture object as a child of a frame. # NEW: fontstring = Frame:CreateFontString(["name"] [,"layer"]) -- Create a new FontString object as a child of a frame. # NEW: numRegions = Frame:GetNumRegions() -- Return the number of regions (Textures/FontStrings) attached to a frame. # NEW: a, b, c, ... = Frame:GetRegions() -- Return the regions attached to a frame. # NEW: type = Frame:GetObjectType() -- Behaves as Frame:GetFrameType() does today. # NEW: isType = Frame:IsObjectType("type") -- Behaves as Frame:IsFrameType("type") does today. # NEW LayoutFrame (Inherited by all viewable object types) Methods * numPoints = LayoutFrame:GetNumPoints() -- Returns the number of anchor points * "point",relativeObject,"relativePoint",xOfs,yOfs = LayoutFrame:GetPoint(index) -- Returns details of an anchor point * LayoutFrame:SetPoint("point",relativeObject,"relativePoint",xOfs,yOfs) -- New form, in addition to all existing ones (relative object instead of name) # NEW/UPDATED Texture Methods * parent = Texture:GetParent() * Texture:SetParent(parent or "parent") * layer = Texture:GetDrawLayer() * Texture:SetDrawLayer("layer") * blendMode = Texture:GetBlendMode() * Texture:SetBlendMode("blendMode") -- blendMode is one of "DISABLE", "BLEND", "ALPHAKEY", "ADD", "MOD" * r,g,b,a = Texture:GetVertexColor() * type = Texture:GetObjectType() -- Returns "Texture" * isType = Texture:IsObjectType("type") -- Returns whether "type" is "Texture" * x,y = Texture:GetCenter(); * x = Texture:GetLeft(); * x = Texture:GetRight(); * y = Texture:GetTop(); * y = Texture:GetBottom(); * Texture:SetAllPoints("frame"); * isFound = Texture:SetTexture("path") -- Now returns true if the path was found, nil if not. # NEW FontString methods: * parent = FontString:GetParent() * FontString:SetParent(parent or "parent") * layer = FontString:GetDrawLayer() * FontString:SetDrawLayer("layer") * a = FontString:GetAlpha() * type = FontString:GetObjectType() -- Returns "FontString" * isType = FontString:IsObjectType("type") -- Returns whether "type" is "FontString" * x,y = FontString:GetCenter(); * x = FontString:GetLeft(); * x = FontString:GetRight(); * y = FontString:GetTop(); * y = FontString:GetBottom(); * FontString:SetAllPoints("frame"); # NEW/UPDATED methods for each of FontString, MessageFrame, ScrollingMessageFrame, and EditBox the following methods (some may already be present in 1.9): * font = Frame:GetFontObject() * Frame:SetFontObject(font or nil) * fontFile, fontHeight, flags = Frame:GetFont() * wasFound = Frame:SetFont("fontFile", fontHeight [, flags]) -- Returns true if specified font was valid, and nil if it was not (the change will not occur). * r,g,b,a = Frame:GetTextColor() * Frame:SetTextColor(r, g, b [, a]) * r,g,b,a = Frame:GetShadowColor() * Frame:SetShadowColor(r, g, b [, a]) * x,y = Frame:GetShadowOffset() * Frame:SetShadowOffset(x, y) * spacing = Frame:GetSpacing() * Frame:SetSpacing(spacing) * justifyh = Font:GetJustifyH() * Frame:SetJustifyH("LEFT" or "CENTER" or "RIGHT") * justfiyv = Frame:GetJustifyV() * Frame:SetJustifyV("TOP" or "MIDDLE" or "BOTTOM") # NEW/UPDATED ScrollingMessageFrame methods * NEW ScrollingMessageFrame:SetFading(isFading) -- Renamed from ScrollingMessageFrame:EnableFading() * NEW isFading = ScrollingMessageFrame:GetFading() * NEW duration = ScrollingMessageFrame:GetFadeDuration() -- Get time it takes for lines to fade once they start fading. * NEW visTime = ScrollingMessageFrame:GetTimeVisible() -- Get time it takes before a line starts fading. * UPDATED ScrollingMessageFrame:SetTimeVisible(visTime) -- Will affect visible lines as well as new ones. * UPDATED ScrollingMessageFrame:SetFadeDuration(duration) -- Will affect visible lines as well as new ones. # NEW SimpleHTML methods ("header" is "H1" "H2" or "H3") * font = SimpleHTMLGetFontObject(["header",]) * SimpleHTMLSetFontObject(["header",]font or nil) * fontFile, fontHeight, flags = SimpleHTMLGetFont(["header",]) * wasFound = SimpleHTMLSetFont(["header",]"fontFile", fontHeight [, flags]) -- Returns true if specified font was valid, and nil if it was not (the change will not occur). * r,g,b,a = SimpleHTMLGetTextColor(["header",]) * SimpleHTMLSetTextColor(["header",]r, g, b [, a]) * r,g,b,a = SimpleHTMLGetShadowColor(["header",]) * SimpleHTMLSetShadowColor(["header",]r, g, b [, a]) * x,y = SimpleHTMLGetShadowOffset(["header",]) * SimpleHTMLSetShadowOffset(["header",]x, y) * spacing = SimpleHTMLGetSpacing(["header",]) * SimpleHTMLSetSpacing(["header",]spacing) * justifyh = Font:GetJustifyH(["header",]) * SimpleHTMLSetJustifyH(["header",]"LEFT" or "CENTER" or "RIGHT") * justfiyv = SimpleHTMLGetJustifyV(["header",]) * SimpleHTMLSetJustifyV(["header",]"TOP" or "MIDDLE" or "BOTTOM") # NEW Font object with methods: * name = Font:GetName() * a = Font:GetAlpha() * Font:SetAlpha(a) * font = Font:GetFontObject() -- Get the 'parent' of the Font. * Font:SetFontObject(font or nil) -- Set the 'parent' of the Font. * Font:CopyFontObject(font) -- Set this Font's attributes to be the same as those of font. * fontFile, fontHeight, flags = Font:GetFont() * wasFound = Font:SetFont("fontFile", fontHeight [, flags]) -- Returns true if specified font was valid, and nil if it was not (the change will not occur). * r,g,b,a = Font:GetTextColor() * Font:SetTextColor(r, g, b [, a]) * r,g,b,a = Font:GetShadowColor() * Font:SetShadowColor(r, g, b [, a]) * x,y = Font:GetShadowOffset() * Font:SetShadowOffset(x, y) * Font:SetSpacing(spacing) * spacing = Font:GetSpacing() * Font:SetJustifyH("LEFT" or "CENTER" or "RIGHT") * justifyh = Font:GetJustifyH() * Font:SetJustifyV("TOP" or "MIDDLE" or "BOTTOM") * justifyv = Font:GetJustifyV() # NEW/UPDATED Button methods: * NEW font = Button:GetTextFontObject() * NEW Button:SetTextFontObject(font or nil) * NEW font = Button:GetDisabledFontObject() * NEW Button:SetDisabledFontObject(font or nil) * NEW font = Button:GetHighlightFontObject() * NEW Button:SetHighlightFontObject(font or nil) * UPDATED Button:SetNormalTexture("texturePath" or TextureObject) -- Added Texture Object option. * UPDATED Button:SetPushedTexture("texturePath" or TextureObject) -- Added Texture Object option. * UPDATED Button:SetDisabledTexture("texturePath" or TextureObject) -- Added Texture Object option. * UPDATED Button:SetHighlightTexture("texturePath" or TextureObject) -- Added Texture Object option. # NEW Minimap methods: * Minimap:SetMaskTexture("file") -- Set the texture for the minimap mask, defaults to "Textures\\MinimapMask". * Minimap:SetIconTexture("file") -- Set the texture for the minimap POI icon, defaults to "Interface\\Minimap\\POIIcons". * Minimap:SetBlipTexture("file") -- Set the texture for the minimap tracking blip, defaults to "Interface\\Minimap\\ObjectIcons". # NEW Slider methods: * orientation = Slider:GetOrientation() -- Return slider orientation * Slider:SetOrientation("orientation") -- Set slider orientation ("HORIZONTAL","VERTICAL") # NEW StatusBar methods: * orientation = StatusBar:GetOrientation() -- Return bar orientation * StatusBar:SetOrientation("orientation") -- Set bar orientation ("HORIZONTAL","VERTICAL") * filename = StatusBar:GetStatusBarTexture() * r, g, b, a = StatusBar:GetStatusBarColor() # NEW EditBox methods: * EditBox:SetAltArrowKeyMode(enabled) -- Set if the ALT key must be held for arrow keys to work in the edit box. * enabled = EditBox:GetAltArrowKeyMode() -- Get the current ALT key mode. # NEW ScrollFrame methods: * ScrollFrame:SetScrollChild(frame or "framename") * frame = ScrollFrame:GetScrollChild() (continued) Last edited by Cairenn : 08-01-08 at 03:17 AM. |
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02-23-06, 07:22 PM | #2 |
Frame API Functions
# NEW: frame = CreateFrame("frameType" [,"name"] [, parent]) -- Create a new frame of the specified type ("Button", "Slider", etc). # NEW: font = CreateFont("name") -- Dynamically create a font object # NEW: num = GetNumFrames() -- Get the current number of Frame (and derivative) objects # nextFrame = EnumerateFrames(currentFrame) -- Get the Frame which follows currentFrame (in internal order, use currentFrame=nil for the first one) XML Schema Changes # EditBox, MessageFrame, ScrollingMessageFrame, SimpleHTML accept a font= attribute, which specifies a Font object to use (NOT a font file path) FrameXML Interface Code # NUM_CONTAINER_FRAMES increased to match actual max number of open containers (11, rather than 9) # In FrameXML\Fonts.xml, the system FontStrings become Font objects. Spell Casting # CastSpellByName("Spell Name" [,onSelf]) -- Now takes optional onSelf parameter similar to UseAction. LUA Standard Library # Enabled the loadstring function. Other API Functions # seterrorhandler(errfunc) -- Sets a new error handler (a function taking error message as its argument) # errfunc = geterrorhandler() -- Gets the current error handler. # version, buildnum, builddate = GetBuildInfo() -- Returns information about the current build. # REMOVED: LaunchURL() will no longer be available. # MouselookStart() -- Start mouse-looking. # MouselookStop() -- Stop mouse-looking. # IsMouselooking() -- Return whether mouse look is enabled. Bug Fixes # Enchant tooltips will properly refresh as missing item data is fetched from server. # SetBinding will correctly fire UPDATE_BINDINGS events. # Removed 1024 character limit on saved variable names. # Deeply nested table structures will no longer break saved variables. # Fixed UseAction self cast for weapon enchants. # Spell links for quest rewards will work reliably. # Fixed per-char/global macro ID overwriting. # Fixed spell rank increases replacing macros which referred to that spell. # Link content spoofing should now be blocked (Presumably with disconnection). # Fixed < br/ >< /br > problem in SimpleHTML. Event Changes # Healing will be reported when the target is actually healed, rather than when the client initiates a heal. (Overhealing will still not be reported). ---- Sources: # 1.10 Sneak peak - Font Objects: http://forums.worldofwarcraft.com/th...ation&t=284479 # 1.10 Sneak peak - Dynamic Frames: http://forums.worldofwarcraft.com/th...ation&t=286153 # RunScript enhancement or loadstring??: http://forums.worldofwarcraft.com/th...ation&t=309903 # Shortcomings of SavedVariables: http://forums.worldofwarcraft.com/th...ation&t=314454 # SetBinding Bug with UPDATE_BINDINGS: http://forums.worldofwarcraft.com/th...ation&t=315249 # Get rid of overheals in combat: http://forums.worldofwarcraft.com/th...ation&t=306401 Last edited by Cairenn : 03-10-06 at 12:40 AM. |
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WoWInterface » Site Forums » News » Upcoming 1.10 Changes |
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