I have been looking into this. and all i can find is that MiniMapLFGFrame and MiniMapBattlefieldFrame got merged into
Code:
QueueStatusMinimapButton
but cant see how i would do
Code:
MiniMapBattlefieldFrame.status=='active
Code:
if battlegroundres then
eventHandlers['PLAYER_DEAD'] = function()
if (MiniMapBattlefieldFrame.status=='active') or (GetRealZoneText()=='Wintergrasp') or (GetRealZoneText()=='TolBarad') then
RepopMe()
end
end
end
and with this part i guess just put QueueStatusMinimapButton but then if im right. it will mess up the code i have the lfg frame. so do i just keep my lfg code. and it will use the same for the old battlefeild code.
Code:
MiniMapBattlefieldFrame:ClearAllPoints()
MiniMapBattlefieldFrame:SetPoint('TOP', Minimap, 0, 4)
MiniMapBattlefieldBorder:Hide()
thanks for your time,.