Originally Posted by Out1aw
i don't care about spiral thing
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The cooldown spiral is the cause of the issue.
The cooldown count is positioned on the bottom left corner of the cooldown spiral. If the spiral is positioned wrong, the count will simply follow. The other count addons probably have it in the center, making the issue less noticeable, but that is not the case in RealUI.
I downloaded tullaCC which your code is based on and it works perfectly and I compared the older code module with the new one and found out they're different, which means you changed something that might've changed cooldowns' behaviour.
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I can't speak to what Nibelhiem might have done to the original tullaCC code (it's old and github doesn't go back that far), but any changes that
I have made haven't had anything to do with positioning or behavior.
So again, this is happening due to a change in how
Bartender is handling charge cooldowns.