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07-25-07, 05:14 AM   #1
Brem
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Originally Posted by Szat
Hi i know its been said time and time again but i really think u should include

Auctioneer=i just think its really nice when i can scroll over an item and know if its worth selling and what not so ya just my 2cents

anyway great UI very great so plz consider this

And since its been siad time and again, the reason auctioneer is not in here is that its very resource intensive. I personally have been using KCItems which was recently updated and have that functionality without my UI memory growing out of control.

However, since everyone seems to absolutely require auctioneer, why don't you just add it in yourself. It will work with Mazzle. I've done it for a while to watch how badly the memory on the UI grew. For me, it was just too resource intensive.
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07-25-07, 09:13 AM   #2
Seerah
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KC_Items does the same thing minus 20-30MB of memory
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07-25-07, 09:48 AM   #3
Dreadlorde
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Originally Posted by Seerah
KC_Items does the same thing minus 20-30MB of memory
Yeah..lol..I don't get how auctioneer and it's related plug ins use that much memory...even when you not at the AH..they should have a "Idle" mode.
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07-26-07, 05:10 AM   #4
Brem
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Originally Posted by Seerah
KC_Items does the same thing minus 20-30MB of memory

Actually, that's exactly the route I've gone. I meant to mention it in my original post
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07-29-07, 07:49 AM   #5
Sullice
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Originally Posted by Brem

However, since everyone seems to absolutely require auctioneer, why don't you just add it in yourself. It will work with Mazzle.
Actually, after the new version of MazzleUI, Auctioneer refuses to work for me 100%. Namely, the "Scan" button does nothing... which is the most important feature, I feel.
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08-06-07, 10:05 AM   #6
zutcorp
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Unsure if this is the right thread, but here goes...

Ive just recently installed mazzle, I am in love!

Except im levelling an alt, and I cant find any XP information (pr. hour, how long to lvl) that sort of thing.

If it isn't there, its hereby a suggestion. If it is...where?

Also I tried installing a fubar XP addon, but it butchered everything else - propably due to different versions of fubar - should I just update all of Fubar?

Last edited by zutcorp : 08-06-07 at 10:10 AM.
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08-06-07, 10:22 AM   #7
Seerah
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depends on where you got the fubar plugin from and how old it is. There is the xp bar under your health bar if you missed it. Mazzle 1.0 did have FuBar_FuXPFu which you can get from http://files.wowace.com - ExperienceFu is nice, too.
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08-06-07, 02:42 PM   #8
gothicknight
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Mazzle UI addon flexability

The one thing that has turned me off Mazzle UI, is the lack of compatibility with using other types of mods to replace the ones in the Mazzle Pack. E.g I cant stand bongos, i much prefer Bartender3, but when i install BT3, i cant get the same effect that bongos has.

I would like to see more flexibilty in what mods in the Mazzle can be replaced with alternative mods. This would make Mazzle UI not only the best visual UI (and playable UI) but much more flexible and it would probably would apeal to a much wider audience as alot of people, me included, get used to using certain mods that they have used for a while and prefer not to change them.

Is that something you would be able to look into Mazzle, or would u need specifics on the types of individual mods that players use.

Thanx mate and keep up the unbelievable work. U rock
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08-06-07, 03:56 PM   #9
Arkive
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Originally Posted by gothicknight
The one thing that has turned me off Mazzle UI, is the lack of compatibility with using other types of mods to replace the ones in the Mazzle Pack. E.g I cant stand bongos, i much prefer Bartender3, but when i install BT3, i cant get the same effect that bongos has.

I would like to see more flexibilty in what mods in the Mazzle can be replaced with alternative mods. This would make Mazzle UI not only the best visual UI (and playable UI) but much more flexible and it would probably would apeal to a much wider audience as alot of people, me included, get used to using certain mods that they have used for a while and prefer not to change them.

Is that something you would be able to look into Mazzle, or would u need specifics on the types of individual mods that players use.

Thanx mate and keep up the unbelievable work. U rock
The button mod and unit frame mod are probably the two mods that consume the most work in coding due to button/macro/keybind placement and spacing at different resolutions and aspect ratios. I suspect that given that, it's more likely Mazz will stick with what he considers to be the best option for everyone and code for just that. That may change with the potential Premium Mazzle, but I'd be surprised.
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08-06-07, 04:01 PM   #10
Dreadlorde
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Originally Posted by Arkive
The button mod and unit frame mod are probably the two mods that consume the most work in coding due to button/macro/keybind placement and spacing at different resolutions and aspect ratios. I suspect that given that, it's more likely Mazz will stick with what he considers to be the best option for everyone and code for just that. That may change with the potential Premium Mazzle, but I'd be surprised.
Bongos barely uses any memory..DUF on the other hand...
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08-06-07, 04:10 PM   #11
Mazzlefizz
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Originally Posted by gothicknight
The one thing that has turned me off Mazzle UI, is the lack of compatibility with using other types of mods to replace the ones in the Mazzle Pack. E.g I cant stand bongos, i much prefer Bartender3, but when i install BT3, i cant get the same effect that bongos has.

I would like to see more flexibilty in what mods in the Mazzle can be replaced with alternative mods. This would make Mazzle UI not only the best visual UI (and playable UI) but much more flexible and it would probably would apeal to a much wider audience as alot of people, me included, get used to using certain mods that they have used for a while and prefer not to change them.

Is that something you would be able to look into Mazzle, or would u need specifics on the types of individual mods that players use.

Thanx mate and keep up the unbelievable work. U rock
Add-on suggestions have always been welcome. Several items, especially the class-specific ones, are the direct result of suggestions. Moreover, if I do create a subscription-driven site, I would expect to implement more subscriber-requested features of that sort.

That said, the button add-on is by far the least likely thing I would change. All the layouts are based on my paging mechanism. I would have to re-tool them, as well as write a bunch of new code to set up buttons. I see no compelling reason to do all that work. That time is better spent on improving the layouts and adding features to my version of Bongos.
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08-06-07, 04:38 PM   #12
Geboran
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Originally Posted by Mazzlefizz

Add-on suggestions have always been welcome. Several items, especially the class-specific ones, are the direct result of suggestions. Moreover, if I do create a subscription-driven site, I would expect to implement more subscriber-requested features of that sort.

That said, the button add-on is by far the least likely thing I would change. All the layouts are based on my paging mechanism. I would have to re-tool them, as well as write a bunch of new code to set up buttons. I see no compelling reason to do all that work. That time is better spent on improving the layouts and adding features to my version of Bongos.
Indeed. Mazzle would have to "steal"... err.... ask to use the Trinity Bars code for some true fun..... but a lot of footwork, I would imagine. >.<

For the right price, anything is possible. LOL
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08-07-07, 06:57 PM   #13
gothicknight
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ty very much for your reply. I guess i didnt realize just how much work went into the bar side of Mazzle UI. Thatbeing said i guess i could adjust using bongos. Just because i dont like one addon shouldnt b a reason to not use your Awsome UI. Keep up the reat work.
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