Originally Posted by Kellen
I think ObbleYeah's confusion is similar to my own. If the error checking code suggested earlier reports a problem with an event that wasn't explicitly registered in my layout (or any layout), why is that an error? I realize that a missing handler is the problem, but if I didn't register it, why is it triggering?
For me it seems to be UNIT_AURA fired from 'player'. But I don't have anything to that effect in my layout. Is the answer to make a noop handler for it?
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Haste is right, there is something wrong with another mod/plugin...
From my experiements it seems to be DebuffHighlight.
I include it in my layout and during raids the error you mention comes through at a rate of about 200-500 a second. fairly crazy.
taking out debuffHighlight and i dont get these errors anymore.
I have since looked at the use of the tags as I have seen from TekHub and created some for UNIT_AURA.
Keeping in mind that there is still alot of work to be done, have a look here :
http://pastey.net/105491
the result is something that resembles grid. however some workable border highlights when the four types of debuffs occure would be good.
if you have a look I am creating aura triggers for things like Hymn of Hope, Improved Holy Concentration etc etc ... and to this end I guess that i could drop in a symbols based ttf file and use that for some better looking visual cues instead of * # ~ and other generic ascii characters.