03-29-08, 06:06 AM | #141 |
Can't get the final Mazzification button ("Finish Spell")
Bugsack error: "1.1\Mazzifier_Configs.lua:348: Couldn't find CVar named 'UnitNamePlayer'" |
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03-29-08, 07:00 AM | #142 |
Just curious about progress on the 2.4 bugs
When a few more bugs are sorted out, will there be a new patch file that we can download from WoWInterface and elsewhere, like DeTard's pages ?
I've been reading this thread, and I certainly tried to correct things that were mentioned, but my whole Mazzle fails to work and set up, so I don't have it installed currently. I assume I must be doing something wrong, or there are certain files that are write protected (which I didn't check that yet). But I'm very unfamiliar with what I'm meant to do when I run wau itself to update certain addons. I've assumed I have to some how add Ace3 to the compilation, but there are half a dozen ace files along with Ace and Ace3, that I'm not sure are required. The main gfx gui screwups I do get, is the animated figure of yourself, is up the top, all my chat boxes sit underneath the bottom of the mazzle gui, and nothing else is sitting in there. I'll try a reinstall again sometime soon, and post a screen shot if that would help. But certainly if someone can end up eventually putting a patch together to install over the top of 1.11 core and the 2.3 patches from DeTard. I didn't actually install the 1.11 patch 1 or whatever it was, not sure if that was needed. Thanks in advance. J. |
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03-29-08, 09:38 AM | #143 |
What's up with Ace3, I never installed it, whenever it came out. All I see are problems people are having with it installed. What advantages does it offer to get this anywho?
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03-29-08, 10:14 AM | #144 | |||||
Band Aid: Remove all mazzle savedvariables files. The MazzleUI ones should be sufficient but the Mazzifier ones don't hold anything more than your choices during mazzification. If you're not attached to your accumulated data, nuking the WTF folder is probably easiest. Long term: I'll see what i can do to code a check for incomplete mazzification before fully loading MazzleUI
Macs can use textedit Linux users can use !@#$! (censored to prevent flamewar)
At this point Ace3 and Ace2 are both required for all the mazzle addons to function properly.
At this point the install process is to follow DeTard's procedure before applying any change for 2.4. There will be a patch file posted soon that incorporates all these changes but I'd like to have a couple more day to make sure we caught em all. |
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03-29-08, 10:37 AM | #145 |
Ok, 90% of Mazzle is working. I still have some bugs on Mazzifying newer toons, but nuking the WTF file seems to be the best bet. I then restart the whole game and usually it resets mazzle and most of it works.
There are two things that are buggy. 1. The TrinketMenu is all the way to the left of the screen and sometimes in the middle of it and no amount of clicking, dragging, cursing or praying to the WoW gods helps. I end up disabling the menu in the end. 2. The chat window locations have been explained in these threads. Mine ends up as 3 superimposed black boxes on the left, which can be unlocked and moved to the appropriate position. But it's a slapdash patchy job that does not look nearly as nice as the original plan. I am confused about why some characters, like my Warlock and Hunter, have no problems with window positions and whatnot with Mazzle and yet others have such difficulty with them. Is it because they were Mazzified before the patch? Am I not doing something right? Anyhow, thanks again for your hard work and dedication to keep the best UI ever alive and well! ~ Malph |
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03-29-08, 11:31 AM | #146 |
Recount
I know you have ALOT on your plate right now with the new patch. BUT is there anyway you can add Recount to your Mazzle package. I will say I love the package and all it offers.
Great job & keep up the good work! |
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03-29-08, 11:47 AM | #147 |
Dr. Damage numbers missing from Bongos1 buttons
First, thanks for all the efforts in making MazzleUI usable with the 2.4 patch!
I have done a custom re-Mazzify on my toons since the 2.4 patch. I have edited the two Mazzle .laus, reconfigured the combat windows, re-customized my SCT settings the way I like them, etc. Things are looking pretty good... except Dr. Damage. The Dr. Damage tooltips are working great, and I can make make changes to the display and see the changes right away. However, the Dr. Damage numbers no longer appear on my Bongos1 buttons. I have tried to custom re-Mazzify, but I can't figure out how to "re-do" Dr. Damage. I really do not want to do a complete re-Mazzify and remove the WTF and Interface folders because I have tweaked so many settings and have a lot of additional add-ons running. Any ideas? Thanks! |
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03-29-08, 11:52 AM | #148 | |
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03-29-08, 12:20 PM | #149 | |
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03-29-08, 03:35 PM | #150 |
So whats up with combat logs and superinspect
My superinspect has worked until this patch and was anything ever said about how to fix the combat logs? How about witchunt? And what is up with Omen not working?
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03-29-08, 04:23 PM | #151 | |
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03-29-08, 06:05 PM | #152 |
When I post your "fixes" I get the following error:
[2008/03/29 20:02:57-7-x1]: Mazzifier-1.1\Mazzifier.lua:409: Couldn't find CVar named 'UnitNamePlayer' Any ideas? |
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03-29-08, 07:22 PM | #153 | |
Omen problems
My Omen was not working either after I updated it using WAU. All I got was a static bar with a few large buttons on it. Not much help with threat... Anyway, I did the following and all seems to be working now... 1. Open Omen 2. Click wrench looking button that says Configure Omen 3. On Display Options screen, select show test bars - nothing should show on threat meter 4. Under Display Options, select Bars Window 5. On Bars Window screen, check the Autocollapse box - Omen should now show several threat bars 6. You can play with other settings if you want at this point The test threat bars will not disappear until you get into your first round of combat. After that they should work normally. At least mine did. To everyone here, thanks for all the help. Love this UI. Only been playing WoW for 4 months. Using this UI for 2, and already can't imagine how I played before it... Maehdras - Lvl 42 NE Hunter Thoromir - Lvl 36 Dwarf Warrior Dyabolik - Lvl 14 Gnome Lock Stormrage - Armageddon |
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03-29-08, 07:30 PM | #154 | ||
Last edited by Dree : 03-29-08 at 07:37 PM. Reason: Added error text for my lightheaded. |
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03-29-08, 07:45 PM | #155 |
Folders don't have extensions but can still be called ".svn" or any other legal name. They do mean a folder. Note that you have to have Windows set up to show hidden folders if you want to see if it is really there.
__________________
MazzleUI Home Page: Mazzlefizz.WoWInterface.com Info, FAQs, Forums, Download can be found at that link. |
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03-29-08, 07:50 PM | #156 |
Other than that, seems stable. |
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03-29-08, 08:50 PM | #157 | |
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03-29-08, 09:43 PM | #158 | |
Quest probs
I installed the latest nQuest and I was having a problem with the hook being top right (easy enuff fix) and the lightheaded window wasn't opening. I installed the latest lightheaded and now it opens, but the windows are overlapping. Easy to move around. Doesn't look as good as it did when Mazzle configured it, but it's functional. BTW, I used WAU and chose With Externals and deleted the original addons. Good Luck... |
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03-29-08, 10:22 PM | #159 |
Omen2
I know for me to get Omen2 to work I had to install Ace3. After that it seems to work fine alone with all the other things from Ace.
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03-29-08, 11:16 PM | #160 | |||||
The combat logs can be fixed by removing SCL and replacing with Combat Filter (an Ace mod). You'll have to configure it by hand for now, though. Wutchhunt: details are in the OP for a band aid fix... Omen: they are making 3-5 updates to Omen a day... make sure you update before logging in.
The #1 rule after a patch... Update early and often! |
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Patch 2.4 bugfix thread |
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