Way too many goodies in this release to list them all here, please please please read the patch notes provided below.
The highlights though are that there is now key binding for the HUD selector button, the info panel selector button and the unit panel selector button, the unit panel now automatically switches between solo player, party and raid mode depending on your grouping and the really big new toy is that you can now ctrl-alt-right click any of the action bar buttons or mode selector buttons to change the key bindings for that one button without having to find it in the Bliz binding interface (this does not yet apply to the pet/stance/aura/shapeshift bars -- soon)
Notably missing from the update... the long awaited 15/20 man raid panel. Sorry... I worked at it and *REALLY* wanted to get it in this update, but it just didn't happen. The to-do list is getting shorter and the bug reports fewer and farther between, so it's getting easier to focus on these kinds of improvements. Sorry it didn't make this update.
Should you find bugs in this release, please post them at
http://www.wowinterface.com/forums/s...ad.php?t=16845 if at all possible. Otherwise, you can post them on any of the nUI comment boards or e-mail me directly at
[email protected]
My thanks, as always, to all of nUI's supporters.
How you can help support nUI's continued development: I am currently trying to recover from 14 months of unemployment and with over $20,000 in debt (unpaid mortgage payments, loans, etc.), every penny makes a serious difference. Your contribution of $5, $10, $20 or more to support the ongoing development of nUI would be greatly appreciated. Click here to make a donation now, please?!
Lastly, please vote for nUI and add it to your favorites list... it helps nUI get more exposure. Thanks for your support!
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Known Issues:
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-- WotLK issues still outstanding
* Add vehicle frame/mode integration to the dashboard
-- generic issues outstanding
* Talent browser is still broken
* Enabling the "Use UI Scale" option in the Bliz video configuration menu blows up
nUI's layout and scaling. For now... just uncheck this option until I can fix it.
* Carbonite is having issues updating the directional arrow when the minimap and/or
battlefield minimap is hidden in the info panel
* Poison Pouch mod minimap button is missed by button bag
* Alpha Map minimap button is not scaling correctly in button bag
* Titan Panel is causing an error when the bottom bar is enabled
* Titan panel mouseover tooltips are not compatible with nUI's fixed position
tooltip option
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Known Bliz / nUI compatibility issues...
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* Right clicking a unit frame and selecting "set focus" taints in combat == this is
a known WoW 3.0.2 bug and beyond nUI's control. Hopefully Bliz will address it in
the next patch.
* Switching between windowed and non-windowed mode breaks nUI's textures and HUD -- this
is caused by a known Bliz bug in their video driver code and applies only to certain
graphics cards and video drivers. It is nearly random in terms of which mods it will
impact... anything from very complex to completely trivial mods are broken by this
bug but it is always mods that use custom textures. There is no fix. The only
workaround is to (a) avoid switching between windowed and non-windowed modes as much
as possible and use '/nui rl' to reload the user interface when it gets broken. It is
worth noting this bug affects Macs most often, but also impacts some PCs (such as
mine). This bug has been a round a very long time and no telling if or when it will
ever be fixed.
* If your mouse buttons 4 and 5 do not work for click-casting on unit frames, make
sure your mouse driver is sending mouse button clicks and not key presses. You can
do this by going to the key binding interface and trying to bind autorun to mouse
button 4. If the key binding does not say "Button 4" or "Mouse Button 4" then the
issue is your mouse driver or driver settings. Bliz does not support key-presses
as mouse clicks directly and mods like Clique cannot detect key presses in that way.
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To-Do List / Planned features
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* The 15, 20, 25 and 40 man raid panels are not in the pre-release... both because I am
not quite satisfied with them and, again, I'm trying to not have to fix everything at
once... make sure the core stuff is all working, then add the bells and whistles if
you understand.
* Add Threat Bar back
* Add sorting of raid unit frames by raid group and class
* Add font size options for Chat and Combat log frames
* Add totem timers
* Add audio cues for cooldowns, cc breaks, etc.
* Add DruidManaBar type functionality to unit frames
* Add 2v2, 3v3 and 5v5 unit frame panels for arena play
* Add Proximo functionality to unit frames for arena unit panels
* Add durability, wardrobe manager, ammo tracker and gold tracker to console buttons
* Add autobar style support for quest items, food/drink/pots, mounts, vanity pets
* Add option to set location precision to zero decimal places on coordinate display
* Add target marking tool a la LuckyCharms
* Add a swing timer
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Version 4.05.00 (Beta)
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* Added ctrl-alt-right-click option to the action bar buttons as well as the HUD mode
selector button, the unit panel mode selector button and the information panel
button to set key bindings as well as key binding tooltips to the action buttons.
This change does not yet include the pet/stance/shapeshift bar.
* Tweaked range to target calculation to try and correct for WotLK changes. Not clear
if the changes helped, need more feedback.
* Added the four group looting frames (need/greed roll frames) to the list of managed
frames in nUI and changed their default location to build down from the top bars
rather than up from the center of the dashboard so they do not interfere with the
unit frames, etc. The location of the looting frames can be changed using the
/nui movers slash command
* Fixed a button layout bug in the pet feeder caused when the number of available
food decreases
* Fixed a bug in the pet feeder that would blow up the pet feeder icons and the spell
in the first slot on the main action bar if the player accidentally dragged a feed
item from the pet feeder to any place on screen or another action bar.
* Fixed a layout bug in the party unit frame panel that caused the top right party
member's frame to not display their target
* Added a new slash command '/nui hplost' which toggles the display of health bars on
the unit frames and the HUD between displaying how much health is remaining and how
much health has been lost. This option is primarily for the benefit of healers and
is system wide for the current character when set... that is it affects all unit
frames and HUDs for that character. The default action is to display how much health
is remaining.
* Added key bindings for nUI's button bag, HUD mode selector, unit frame mode selector
and info panel selector. See the Bliz key binding interface for the new entries
* Added automatic switching between player, party and raid unit frame panels when the
player's grouping status changes
* Replaced the original nUI stone dashboard texture with the thin gloss black texture
as the most common complaint is the height of the dashboard and this texture has a
smaller vertical feel to it. Those who prefer the original stone dashboard texture
can download it from http://www.wowinterface.com/download....html#optional
* Added the ability to relocate the nUI action bars via '/nui movers'
* Added rare spotting feature to unit frame logic. If you mouse over or target a rare
or rare elite mob, nUI will play a sound and print a message to the chat frame to
alert you to the rare status of the mob
* Fixed a compatibility issues between nUI and Carbonite that caused the map to flicker
when the user selected a zone other than the one they were in