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01-25-18, 11:59 PM   #1
zork
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Nameplate cvar list 7.3.5 25901

Code:
CVar	value	default
nameplateClassResourceTopInset	0.03	
nameplateGlobalScale	1	1
NamePlateHorizontalScale	1	1
nameplateLargeBottomInset	0.15	
nameplateLargerScale	1.2	
nameplateLargeTopInset	0.1	
nameplateMaxAlpha	0.5	1
nameplateMaxAlphaDistance	40	
nameplateMaxDistance	60	
nameplateMaxScale	1	1
nameplateMaxScaleDistance	40	10
nameplateMinAlpha	0.5	0.6
nameplateMinAlphaDistance	0	10
nameplateMinScale	1	0.8
nameplateMinScaleDistance	0	10
nameplateMotion	0	
nameplateMotionSpeed	0.025	
nameplateOccludedAlphaMult	0.4	
nameplateOtherAtBase	0	
nameplateOtherBottomInset	0.1	
nameplateOtherTopInset	0.08	
nameplateOverlapH	0.8	
nameplateOverlapV	1.1	
NameplatePersonalHideDelayAlpha	0.45	
NameplatePersonalHideDelaySeconds	3	
NameplatePersonalShowAlways	0	
NameplatePersonalShowInCombat	1	
NameplatePersonalShowWithTarget	0	
nameplateResourceOnTarget	0	
nameplateSelectedAlpha	1	1
nameplateSelectedScale	1	1
nameplateSelfAlpha	0.75	
nameplateSelfBottomInset	0.2	
nameplateSelfScale	1	1
nameplateSelfTopInset	0.5	
nameplateShowAll	1	0
nameplateShowDebuffsOnFriendly	1	
nameplateShowEnemies	1	
nameplateShowEnemyGuardians	0	
nameplateShowEnemyMinions	0	
nameplateShowEnemyMinus	0	1
nameplateShowEnemyPets	0	
nameplateShowEnemyTotems	0	
nameplateShowFriendlyGuardians	0	
nameplateShowFriendlyMinions	0	
nameplateShowFriendlyNPCs	0	
nameplateShowFriendlyPets	0	
nameplateShowFriendlyTotems	0	
nameplateShowFriends	0	
nameplateShowOnlyNames	0	
nameplateShowSelf	0	1
nameplateTargetBehindMaxDistance	15	
nameplateTargetRadialPosition	0	
NamePlateVerticalScale	1	1
ShowClassColorInFriendlyNameplate	1	
ShowClassColorInNameplate	1	
ShowNamePlateLoseAggroFlash	0	1
I had issues on the PTR while tanking. All nameplates in my range became fully visible. That made it impossible for me to tell which one I targeted. This turned it the way I am used to.

Code:
nameplateMaxAlpha	0.5
nameplateMaxAlphaDistance	40	
nameplateMinAlpha	0.5
nameplateMinAlphaDistance	0
nameplateSelectedAlpha	1
*edit* With this you turn off friendly npcs nameplates alltogether: nameplateShowFriendlyNPCs 0. That prevents ugly friendly nameplates in dungeons with the 7.2 limitations.
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Last edited by zork : 01-26-18 at 08:54 AM.
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05-15-18, 08:00 AM   #2
neverg
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I was looking for this for my frames, had the same experience when implementing the nameplates.

Does the nameplates spawned through oUF respect Blizzard Settings? Like disabling Minor Enemies or Pets?
I think it doesn't, just want to make sure.
If not the only way is through cvars I would suppose.
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05-15-18, 09:44 AM   #3
lightspark
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Originally Posted by neverg View Post
I was looking for this for my frames, had the same experience when implementing the nameplates.

Does the nameplates spawned through oUF respect Blizzard Settings? Like disabling Minor Enemies or Pets?
I think it doesn't, just want to make sure.
If not the only way is through cvars I would suppose.
Well, oUF attaches its nameplates to Blizz nameplates' base frames, so if those base frames are scaled, hidden, offset in some way, and so on via cvars, it'll affect oUF nameplates as well.

Obviously, cvars that affect nameplates' appearance directly, e.g., name and health colours, won't work, because they're used to adjust Blizz nameplates and not their base frames.
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Last edited by lightspark : 05-15-18 at 09:49 AM.
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05-19-18, 02:49 AM   #4
Aftermathhqt
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Would love to see these settings to be implemented into the oUF settings
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05-19-18, 05:39 AM   #5
p3lim
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Originally Posted by Aftermathhqt View Post
Would love to see these settings to be implemented into the oUF settings
Read the post just above yours.
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Nameplate cvar list 7.3.5 25901

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