Loot Window
Can someone please explain to me why this won't work in the loot window? It keeps picking up stuff from a bag after autolooting the item in the lootframe.
if ( button == "LeftButton" ) then
PickupContainerItem(this:GetID(), this.slot);
I've also tried:
if ( button == "LeftButton" ) then
PickupContainerItem(this:GetParent():GetID(), this:GetID());
the Loot Window seems to have some independent behavior, perhaps hardcoded into the client?
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Last edited by Inokis : 05-04-05 at 09:02 PM.
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