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02-10-11, 01:40 PM   #1
AlleyKat
A Warpwood Thunder Caller
 
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Join Date: Jan 2010
Posts: 93
Client crashes with my party layout

got error 132? when fighting on bg with this:

Code:
local Wiskas = select(2,...)
local oUF = Wiskas.oUF
local M = Hissy[1]

local colors = Wiskas.colors

local getP = function()
	if GetCVar("hidePartyInRaid") == "1" then
		return ("party")
	else
		return ("raid,party")
	end
end

local SetAnim = Wiskas.makeanim

local PortraitPostUpdate = function(Portrait, unit)
	Portrait:SetPortraitZoom(1.001) -- to fix focking worgen models
	local englass = select(2, UnitClass(unit))
	if (colors.class[englass]) then
		local r, g, b = unpack(colors.class[englass])
		Portrait:SetBackdropColor(r, g, b)	
	end
end

local updateHealth = function(bar, unit, current, maxhp)  
	
	local anim = bar.second.anim:IsPlaying()

	if (UnitIsDead(unit)) or (UnitIsGhost(unit)) or not(UnitIsConnected(unit)) then
		
		bar:SetStatusBarColor(0,0,0,0)
		bar.second:SetStatusBarColor(0.2, 0.2, 0.2, 0.68)
		bar.second:SetMinMaxValues(0,maxhp)
		bar.second:SetValue(maxhp)
		bar.second:SetAlpha(1)
		
		if anim then
			bar.second.anim:Finish()
			bar:SetFrameLevel(6)
			bar.second:SetFrameLevel(5)
			bar.second:SetAlpha(1)
		end
		
			if (UnitIsDead(unit)) then 
				bar.deadornot:SetText("|cffFFFFFFDead|r")
			elseif (UnitIsGhost(unit)) then	
				bar.deadornot:SetText("|cffFFFFFFGhost|r")
			elseif not UnitIsConnected(unit) then 
				bar.deadornot:SetText("|cffFFFFFFOffline|r") 
			end
		
	else
		
		bar:SetValue(maxhp-current)
		bar.second:SetMinMaxValues(0,maxhp)
		bar.second:SetValue(maxhp-current)
		bar.deadornot:SetText()
		
		if (current/maxhp) <= .25 then
				if not anim then
					bar.second.anim:Play()
					bar:SetFrameLevel(5)
					bar.second:SetFrameLevel(6)
					bar.second:SetAlpha(1)
				end
					bar.second:SetStatusBarColor(1, 0, 0, .95)
					bar:SetStatusBarColor(0.09, 0, 0, 0.7)
			else
				if anim then
					bar.second.anim:Finish()
					bar:SetFrameLevel(6)
					bar.second:SetFrameLevel(5)
					bar.second:SetAlpha(1)
				end
					bar.second:SetAlpha(1)
					bar:SetStatusBarColor(0.1, 0, 0, 0.666)
					bar.second:SetStatusBarColor(0.5, 0, 0, 0.6)
			end
		
	end
	
end

local updatePower = function(bar, unit, min, max)
	
	if UnitIsDead(unit) or UnitIsGhost(unit) or not(UnitIsConnected(unit)) then
	bar:SetValue(0)	
	else
	bar:SetValue(min)
		
	local ptype = select(2, UnitPowerType(unit))
	
		if(colors.power[ptype]) then
		
			local r, g, b = unpack(colors.power[ptype])
			bar:SetStatusBarColor(r, g, b)
				
			if bar.value then
			bar.value:SetTextColor(r, g, b)
			end
			
		end
	
	end
	
end

local re_color = function(self,r,g,b,ag,type_s)
	self:SetBackdropBorderColor(r,g,b,ag or 1)
		local p
	if type_s then
		p = self.Health.port
	else
		p = self
	end
		if ag then r,g,b = 0,0,0 end
	p.top:SetTexture(r,g,b)
	p.bottom:SetTexture(r,g,b)
	p.left:SetTexture(r,g,b)
	p.right:SetTexture(r,g,b)
end

local function UpdateThreat(self, event, unit)
	if (self.unit ~= unit) then
		return
	end
	local threat = UnitThreatSituation(self.unit)
	if (threat == 3) then
		re_color(self,1,0,0,nil,true)
		re_color(self.infobg,1,0,0)
		re_color(self.Power.glow,1,0,0)
	elseif (threat == 2) then
		re_color(self,1,.5,0,nil,true)
		re_color(self.infobg,1,.5,0)
		re_color(self.Power.glow,1,.5,0)
	elseif (threat == 1) then
		re_color(self,1,1,0,nil,true)
		re_color(self.infobg,1,1,0)
		re_color(self.Power.glow,1,1,0)
	else
		local r,g,b,h = unpack(M["media"].color)
		re_color(self,r,g,b,h,true)
		re_color(self.infobg,r,g,b,h)
		re_color(self.Power.glow,r,g,b,h)
	end 
end

local function menu(self)
	if(self.unit:match('party')) then
		ToggleDropDownMenu(1, nil, _G['PartyMemberFrame'..self.id..'DropDown'], 'cursor')
	end
end

local mk_hell_4 = function(self,unit)
	if not(IsAddOnLoaded("oUF_HealComm4")) then return end
		local text = self.level_:CreateFontString(nil, 'OVERLAY')
		text:SetFont(M["media"].font,19,"OUTLINE")
		text:SetTextColor(0, 1, 0)
		text:SetPoint('TOP', self.infobg,"BOTTOM", 0, -32) 
		self.allowHealCommOverflow = true
	return text
end

local function CreateParty(self, unit)
	local high_level = CreateFrame("Frame",nil,self)
	high_level:SetFrameLevel(9)
	self.level_ = high_level
	
	self.menu = menu
	self:RegisterForClicks('AnyDown')
	self:SetAttribute('*type2', 'menu')
	self:SetFrameLevel(0)
	self:SetFrameStrata("LOW")
	
	self:SetScript('OnEnter', UnitFrame_OnEnter)
	self:SetScript('OnLeave', UnitFrame_OnLeave)
	
	M.setbackdrop(self)
	
	local i_bg = M.frame(self,3,"LOW")
	i_bg:SetPoint ("BOTTOMLEFT",self,"TOPLEFT", 0, -2)
	i_bg:SetWidth (96)
	i_bg:SetHeight(21)
	
	local info = i_bg:CreateFontString(nil, "OVERLAY")
	info:SetFont(M["media"].font, 13)
	info:SetShadowOffset(1, -1)
	info:SetPoint("BOTTOMLEFT",self,"TOPLEFT", 5, 2.3)
	info:SetPoint("BOTTOMRIGHT",self,"TOPRIGHT", 15.5, 2.3)
	info:SetJustifyH("CENTER")
	self:Tag(info, '[name]')
	
	self.infobg = i_bg
	
	local port = CreateFrame("PlayerModel", nil, self)
	port:SetAlpha(1)
	port:SetPoint("TOPLEFT",4,-4)
	port:SetPoint("BOTTOMRIGHT",-4,4)
	port:SetFrameLevel(4)

	M.style(port,true,-1)
	port:SetBackdrop{bgFile = M["media"].walltex, tile = true, tileSize = 46}
	port:SetAlpha(1)
	port:SetFrameLevel(3)
	
	local mask = CreateFrame("Frame",nil,port)
	mask:SetFrameLevel(5)
	mask:SetPoint("TOPLEFT")
	mask:SetPoint("TOPRIGHT")
	mask:SetHeight(25)
	
	local tex = mask:CreateTexture(nil,"Border")
	tex:SetAllPoints()
	tex:SetTexture(1,1,1,1)
	tex:SetGradientAlpha("VERTICAL",0,0,0,0,0,0,0,.666)
	tex:SetBlendMode("BLEND")
	
	local health = CreateFrame("StatusBar", nil, self)
	health:SetStatusBarTexture(M["media"].barv)
	health:SetAllPoints(port)
	health:SetFrameLevel(6)					
	health.Smooth = true
	
	health.deadornot = health:CreateFontString (nil,"OVERLAY")
	health.deadornot:SetFont(M["media"].font,15)
	health.deadornot:SetShadowOffset(1,-1)
	health.deadornot:SetJustifyH("CENTER")
	health.deadornot:SetPoint("CENTER",0,1.3)
	
	health.second = CreateFrame("StatusBar",nil,health)
	health.second:SetFrameLevel(health:GetFrameLevel()-1)
	health.second:SetAllPoints(health)
	health.second:SetStatusBarTexture(M["media"].blank)
	health.second:SetStatusBarColor(0,0,0,0)
	health.second:SetFrameLevel(5)
	SetAnim(health.second,.3,1,2)
	health.port = port
	
	self.Health = health
	
	self.Auras = CreateFrame("Frame", nil, self)
	
		self.Auras.initialAnchor = "TOPLEFT"
		self.Auras["growth-x"] = "RIGHT"
		self.Auras["growth-y"] = "DOWN"
		self.Auras.numDebuffs = 6
		self.Auras.spacing = 4
		self.Auras.size = 28
		self.Auras.numBuffs = 0
		self.Auras:SetHeight(self.Auras.size*2+4)
		self.Auras:SetWidth(28*3+8)
		self.Auras:SetPoint("TOPLEFT",info,"TOPRIGHT",5,0)
		self.Auras.cc_font_size = 13
		self.Auras.PostCreateIcon = Wiskas.auraIcon
		self.Auras.PostUpdateIcon = Wiskas.auraUpdateIcon
		
	local cc = CreateFrame("StatusBar", nil, self.infobg)
	cc:SetFrameLevel(3)
	
	local invise = cc:CreateTexture(nil,"OVERLAY")
	invise:SetTexture(0,0,0,0)
	
	cc:SetPoint("TOPLEFT",self.infobg,4,-4)
	cc:SetPoint("BOTTOMRIGHT",self.infobg,-4,4)
	cc:SetStatusBarTexture(invise)
	
		cc.Spark = cc:CreateTexture(nil, "OVERLAY")
		cc.Spark:SetWidth(9)
		cc.Spark:SetBlendMode("ADD")
		cc.Spark:SetAlpha(1)
		
	local iconbg = M.frame(cc,10,self.Health:GetFrameStrata(),true)
		iconbg:SetPoint("TOPLEFT", self.Health, -2, 2)
		iconbg:SetAlpha(.9)
	
		cc.Icon = iconbg:CreateTexture(nil, "BORDER")
		cc.Icon:SetTexCoord(.1,.9,.1,.9)
		cc.Icon:SetGradient("VERTICAL",.5,.5,.5,1,1,1)
		cc.Icon:SetPoint("TOPLEFT",4,-4)
		cc.Icon:SetPoint("BOTTOMRIGHT",-4,4)
	
	self.Castbar = cc
	
	local lead = high_level:CreateFontString(nil,"OVERLAY")
	lead:SetFont(M["media"].font, 13)
	lead:SetShadowOffset(1, -1)
	lead:SetPoint("TOPLEFT",self.Health,2.3,0)
	self:Tag(lead, '[leader]')
	
	local power = CreateFrame("StatusBar", nil, self)
	power:SetPoint("BOTTOMLEFT",self,"BOTTOMRIGHT",2,4)
	power:SetPoint("TOPLEFT",self,"TOPRIGHT",2,-4)
	power:SetWidth(14)
	power:SetFrameLevel(6)
	power:SetStatusBarTexture(M["media"].barv)
	power.frequentUpdates = true
	power.Smooth = true
	
	self.Power = power
	
	local p_glow = M.frame(self.Power,0)
	p_glow:SetPoint("TOPRIGHT",4,4)
	p_glow:SetPoint("BOTTOMLEFT",-4,-4)
	
	self.Power.glow = p_glow
	
	local ri  = high_level:CreateTexture(nil, "OVERLAY")
	ri:SetHeight(20)
	ri:SetWidth(20)
	ri:SetPoint("TOP", self, 0 , 2)
	ri:SetTexture(HissyData['media'].ricon)
	
	self.RaidIcon = ri
	
	local lfd = high_level:CreateTexture(nil, "OVERLAY")
    lfd:SetHeight(16)
    lfd:SetWidth(16)
	lfd:SetPoint("BOTTOMLEFT",self,2,2)
	
	self.LFDRole = lfd
	
	table.insert(self.__elements, UpdateThreat)
	self:RegisterEvent('PLAYER_TARGET_CHANGED', UpdateThreat)
	self:RegisterEvent('UNIT_THREAT_LIST_UPDATE', UpdateThreat)
	self:RegisterEvent('UNIT_THREAT_SITUATION_UPDATE', UpdateThreat)
	
	self.Power:SetOrientation("VERTICAL")
	self.Health:SetOrientation("VERTICAL")
	self.Health.second:SetOrientation("VERTICAL")
	
	if IsAddOnLoaded('oUF_SpellRange') or WiskasStuff.spellrange then
		local x = WiskasStuff.rangealpha/100
		self.SpellRange = {
				["insideAlpha"] = 1,
				["outsideAlpha"] = x,}
	end
	
	self.Portrait = port
	self.Portrait.PostUpdate = PortraitPostUpdate
	self.Health.PostUpdate = updateHealth
	self.Power.PostUpdate = updatePower
	self.HealCommText = mk_hell_4(self,unit)
	return self
	
end

oUF:RegisterStyle('AlleyParty', CreateParty)
oUF:SetActiveStyle('AlleyParty')
	
local party = oUF:SpawnHeader("oUF_AlleyParty", nil ,getP(),"showParty", true, "yOffset", -21, 'oUF-initialConfigFunction', 
			([[
			self:SetWidth(76)
			self:SetHeight(47)
			]]))
	party:SetPoint("TOPLEFT", UIParent, "LEFT", 2, 121)
	party:Show()
TT
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02-10-11, 04:18 PM   #2
haste
Featured Artist
 
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Premium Member
Featured
Join Date: Dec 2005
Posts: 1,027
Are you using any other oUF add-ons that expose their internal oUF as oUF? I know TukUI at least does this ****, and it causes client crashes.

If you aren't; What version of oUF and can you give me a way to easily reproduce it?
__________________
「貴方は1人じゃないよ」
  Reply With Quote
02-11-11, 02:17 PM   #3
AlleyKat
A Warpwood Thunder Caller
 
AlleyKat's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2010
Posts: 93
i embed 3 oUF_ plugins, may be this the problem
i should use this plugins as additional addons.

Upd. not this
got this when client crashes:
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton2:SetAttribute()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:172 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton2:SetFrameLevel()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:173 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton2:SetFrameStrata()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:174 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton3:SetAttribute()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:172 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton3:SetFrameLevel()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:173 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton3:SetFrameStrata()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:174 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton4:SetAttribute()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:172 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton4:SetFrameLevel()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:173 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48
2/11 23:33:55.846 An action was blocked in combat because of taint from oUF - oUF_AlleyPartyUnitButton4:SetFrameStrata()
2/11 23:33:55.846 Interface\AddOns\oUF_Wiskas\main\party.lua:174 styleFunc()
2/11 23:33:55.846 Interface\AddOns\oUF\ouf.lua:227
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:721
2/11 23:33:55.846 securecall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedFrames.lua:740 CallMethod()
2/11 23:33:55.846 local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)
for i=1, #frames do
local frame = frames[i]
local unit
-- There's no need to do anything on frames with onlyProcessChildren
if(not frame:GetAttribute'oUF-onlyProcessChildren') then
RegisterUnitWatch(frame)

-- Attempt to guess what the header is set to spawn.
if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute'oUF-headerType'
local suffix = frame:GetAttribute'unitsuffix'
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('togg
2/11 23:33:55.846 pcall()
2/11 23:33:55.846 Interface\FrameXML\RestrictedExecution.lua:441 CallRestrictedClosure()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:108 SetupUnitButtonConfiguration()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:158 configureChildren()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:457 SecureGroupHeader_Update()
2/11 23:33:55.846 Interface\FrameXML\SecureGroupHeaders.lua:48

Last edited by AlleyKat : 02-11-11 at 02:45 PM.
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02-12-11, 05:56 AM   #4
haste
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Posts: 1,027
That taint log is because you call :SetAttribute(), :SetFrameLevel() and :SetFrameStrata() in your style function.

It should be unrelated to the crash as well. The same goes for what oUF plug-ins you have.

How have you set up the embedding of oUF and do you have any other add-ons that embed oUF?
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02-12-11, 12:04 PM   #5
AlleyKat
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Join Date: Jan 2010
Posts: 93
Originally Posted by haste View Post
That taint log is because you call :SetAttribute(), :SetFrameLevel() and :SetFrameStrata() in your style function.
It should be unrelated to the crash as well.
Thats helps! Thanx too much!!!

upd.
Portrait:SetPortraitZoom(1.001)
is the reason too ((

Last edited by AlleyKat : 02-12-11 at 12:24 PM.
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WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Client crashes with my party layout


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