Yeah, I wondered if that was the case. So how, do we do what we did before ? Or is it just not possible now ?
Originally Posted by SDPhantom
The problem with registering with TooltipDataProcessor.AddTooltipPostCall() is it's a global feature. This means it'll call the function every time anything wishes to display a spell's tooltip. Not just the individual button you're working with.
For example, someone mouseovers a spell in their spellbook and every instance of that function for every button you've created will run sequentially for that single tooltip.
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