Thread Tools Display Modes
Prev Previous Post   Next Post Next
04-24-18, 07:26 AM   #1
GreyFox777
A Cliff Giant
Join Date: Jan 2017
Posts: 75
UnitThreat not working

can anyone tell, why does this code not working? Im trying to get the frame load if the party unit has threat >0

...
...
table.insert(self.__elements, function(self, _, unit, event, ...)
local status = UnitThreatSituation(unit)
if (unit == 'party1') or (unit == 'party2') or (unit == 'party3') or (unit == 'party4') then
if status and status >0 then
frame_3texture:SetTexture(m.textures.frame_3)

frame_3texture:Show()

else
frame_3texture:Hide()
end
end
end)
frame_3texture:SetPoint('CENTER', self, 'CENTER', 22, -2)
frame_3texture:SetSize(256,128)
frame_3texture:SetTexCoord(1, 0, 0, 1)
But It just does nothing
  Reply With Quote
 

WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » UnitThreat not working

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off