Quantcast Chatter & nUI fighting over chat window edit box - WoWInterface
Thread Tools Display Modes
04-18-09, 03:57 AM   #1
A Murloc Raider
Join Date: Apr 2009
Posts: 8
Chatter & nUI fighting over chat window edit box

Of all things in Chatter, the most useful to me is the chat history available with the up & down arrow keys (it even remembers outbound messages between logons on different characters).

Chatter and nUI seem to fight over the appearance of the chat window - the obvious one being Chatter's default of putting a border & background colour there, plus using its own fonts easy enough to disable these 2.

However, Chatter also offers the option to relocate the edit box (snapped to top/bottom, or floating) and this box seems to get dropped a z-layer when the 2 addons are running together, making it difficult to see what it is you are typing.

On logon nUI resets the edit box settings, so the floating edit box from Chatter can't be used.

Is there a simple way to prevent nUI trying to relocate the edit box so that the floating edit box feature in Chatter works after relogging?
04-18-09, 06:44 AM   #2
nUI's Author
spiel2001's Avatar
AddOn Author - Click to view addons
Join Date: Jun 2008
Posts: 7,724
There's not a mechanism built into nUI to do that. When I get a chance, I can look at adding awareness of Chatter and having nUI not manage the chat edit box when Chatter is present. I'll also look into raising the Z level of the chat edit box -- not sure when I'll get to any of this though... priority #1 this weekend is the taint problem.

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.

Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
04-18-09, 09:33 AM   #3
A Murloc Raider
Join Date: Apr 2009
Posts: 8
Cheers, I've found an interim fix - to remark out 7 lines in nUI_ChatFrame.lua.

Thanks to your great commenting it was trivial to find the section.

For reference, the following lines were enclosed between "--[[" and "]]--" markers:
-- relocate the chat frame edit box in the same manner
local width = (ChatFrameEditBox:GetRight() - ChatFrameEditBox:GetLeft()) / ChatFrameEditBox:GetEffectiveScale();

ChatFrameEditBox:SetParent( nUI.chat_frame );
ChatFrameEditBox:SetScale( 0.8 );
ChatFrameEditBox:SetPoint( "TOPLEFT", nUI.chat_frame, "TOPLEFT", 0, 1 );
ChatFrameEditBox:SetPoint( "TOPRIGHT", nUI.chat_frame, "TOPRIGHT", 0, 1 );
ChatFrameEditBox:SetFrameStrata( DEFAULT_CHAT_FRAME:GetFrameStrata() );
ChatFrameEditBox:SetFrameLevel( DEFAULT_CHAT_FRAME:GetFrameLevel()+2 );
Now Chatter defaults to tacking the edit box to the bottom of the window and works fine with a floating frame too.

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Technical Support » Chatter & nUI fighting over chat window edit box

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off