variable:scripted vs me...
Hi, everyone!
Maybe, i'm blind to this problem, and the solution us right before my feet, but:
Scripts are nice and they can compute just about anything i can wish for.
But how in the world do i get those infos where i need them?
example:
i want buffbars, that are full and only run down for the last few seconds
i write my script, read buffdurations, compare timeleft to 5 seconds, set my var to the right value, divide it down to a frac, easy this far...
then i define my variable:scripted and link it to the script
but then, how do i get my bar to accept this frac?
I'm confused, tired, feel quite stupid and need help, please?
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